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File: /var/www/html/orbi-individual/node_modules/@floating-ui/react/dist/floating-ui.react.umd.js
(function (global, factory) {
  typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('react'), require('react-dom'), require('@floating-ui/react-dom')) :
  typeof define === 'function' && define.amd ? define(['exports', 'react', 'react-dom', '@floating-ui/react-dom'], factory) :
  (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.FloatingUIReact = {}, global.React, global.ReactDOM, global.FloatingUIReactDOM));
})(this, (function (exports, React, ReactDOM, reactDom) { 'use strict';

  function _interopNamespaceDefault(e) {
    var n = Object.create(null);
    if (e) {
      Object.keys(e).forEach(function (k) {
        if (k !== 'default') {
          var d = Object.getOwnPropertyDescriptor(e, k);
          Object.defineProperty(n, k, d.get ? d : {
            enumerable: true,
            get: function () { return e[k]; }
          });
        }
      });
    }
    n.default = e;
    return Object.freeze(n);
  }

  var React__namespace = /*#__PURE__*/_interopNamespaceDefault(React);
  var ReactDOM__namespace = /*#__PURE__*/_interopNamespaceDefault(ReactDOM);

  /**
   * Merges an array of refs into a single memoized callback ref or `null`.
   * @see https://floating-ui.com/docs/react-utils#usemergerefs
   */
  function useMergeRefs(refs) {
    return React__namespace.useMemo(() => {
      if (refs.every(ref => ref == null)) {
        return null;
      }
      return value => {
        refs.forEach(ref => {
          if (typeof ref === 'function') {
            ref(value);
          } else if (ref != null) {
            ref.current = value;
          }
        });
      };
      // eslint-disable-next-line react-hooks/exhaustive-deps
    }, refs);
  }

  // https://github.com/mui/material-ui/issues/41190#issuecomment-2040873379
  const SafeReact = {
    ...React__namespace
  };

  const useInsertionEffect = SafeReact.useInsertionEffect;
  const useSafeInsertionEffect = useInsertionEffect || (fn => fn());
  function useEffectEvent(callback) {
    const ref = React__namespace.useRef(() => {
      {
        throw new Error('Cannot call an event handler while rendering.');
      }
    });
    useSafeInsertionEffect(() => {
      ref.current = callback;
    });
    return React__namespace.useCallback(function () {
      for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
        args[_key] = arguments[_key];
      }
      return ref.current == null ? void 0 : ref.current(...args);
    }, []);
  }

  function getNodeName(node) {
    if (isNode(node)) {
      return (node.nodeName || '').toLowerCase();
    }
    // Mocked nodes in testing environments may not be instances of Node. By
    // returning `#document` an infinite loop won't occur.
    // https://github.com/floating-ui/floating-ui/issues/2317
    return '#document';
  }
  function getWindow(node) {
    var _node$ownerDocument;
    return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;
  }
  function getDocumentElement(node) {
    var _ref;
    return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;
  }
  function isNode(value) {
    return value instanceof Node || value instanceof getWindow(value).Node;
  }
  function isElement(value) {
    return value instanceof Element || value instanceof getWindow(value).Element;
  }
  function isHTMLElement(value) {
    return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;
  }
  function isShadowRoot(value) {
    // Browsers without `ShadowRoot` support.
    if (typeof ShadowRoot === 'undefined') {
      return false;
    }
    return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;
  }
  function isLastTraversableNode(node) {
    return ['html', 'body', '#document'].includes(getNodeName(node));
  }
  function getComputedStyle$1(element) {
    return getWindow(element).getComputedStyle(element);
  }
  function getParentNode(node) {
    if (getNodeName(node) === 'html') {
      return node;
    }
    const result =
    // Step into the shadow DOM of the parent of a slotted node.
    node.assignedSlot ||
    // DOM Element detected.
    node.parentNode ||
    // ShadowRoot detected.
    isShadowRoot(node) && node.host ||
    // Fallback.
    getDocumentElement(node);
    return isShadowRoot(result) ? result.host : result;
  }

  function activeElement(doc) {
    let activeElement = doc.activeElement;
    while (((_activeElement = activeElement) == null || (_activeElement = _activeElement.shadowRoot) == null ? void 0 : _activeElement.activeElement) != null) {
      var _activeElement;
      activeElement = activeElement.shadowRoot.activeElement;
    }
    return activeElement;
  }
  function contains(parent, child) {
    if (!parent || !child) {
      return false;
    }
    const rootNode = child.getRootNode == null ? void 0 : child.getRootNode();

    // First, attempt with faster native method
    if (parent.contains(child)) {
      return true;
    }

    // then fallback to custom implementation with Shadow DOM support
    if (rootNode && isShadowRoot(rootNode)) {
      let next = child;
      while (next) {
        if (parent === next) {
          return true;
        }
        // @ts-ignore
        next = next.parentNode || next.host;
      }
    }

    // Give up, the result is false
    return false;
  }
  // Avoid Chrome DevTools blue warning.
  function getPlatform() {
    const uaData = navigator.userAgentData;
    if (uaData != null && uaData.platform) {
      return uaData.platform;
    }
    return navigator.platform;
  }
  function getUserAgent() {
    const uaData = navigator.userAgentData;
    if (uaData && Array.isArray(uaData.brands)) {
      return uaData.brands.map(_ref => {
        let {
          brand,
          version
        } = _ref;
        return brand + "/" + version;
      }).join(' ');
    }
    return navigator.userAgent;
  }

  // License: https://github.com/adobe/react-spectrum/blob/b35d5c02fe900badccd0cf1a8f23bb593419f238/packages/@react-aria/utils/src/isVirtualEvent.ts
  function isVirtualClick(event) {
    // FIXME: Firefox is now emitting a deprecation warning for `mozInputSource`.
    // Try to find a workaround for this. `react-aria` source still has the check.
    if (event.mozInputSource === 0 && event.isTrusted) {
      return true;
    }
    if (isAndroid() && event.pointerType) {
      return event.type === 'click' && event.buttons === 1;
    }
    return event.detail === 0 && !event.pointerType;
  }
  function isVirtualPointerEvent(event) {
    if (isJSDOM()) return false;
    return !isAndroid() && event.width === 0 && event.height === 0 || isAndroid() && event.width === 1 && event.height === 1 && event.pressure === 0 && event.detail === 0 && event.pointerType === 'mouse' ||
    // iOS VoiceOver returns 0.333• for width/height.
    event.width < 1 && event.height < 1 && event.pressure === 0 && event.detail === 0 && event.pointerType === 'touch';
  }
  function isSafari() {
    // Chrome DevTools does not complain about navigator.vendor
    return /apple/i.test(navigator.vendor);
  }
  function isAndroid() {
    const re = /android/i;
    return re.test(getPlatform()) || re.test(getUserAgent());
  }
  function isMac() {
    return getPlatform().toLowerCase().startsWith('mac') && !navigator.maxTouchPoints;
  }
  function isJSDOM() {
    return getUserAgent().includes('jsdom/');
  }
  function isMouseLikePointerType(pointerType, strict) {
    // On some Linux machines with Chromium, mouse inputs return a `pointerType`
    // of "pen": https://github.com/floating-ui/floating-ui/issues/2015
    const values = ['mouse', 'pen'];
    if (!strict) {
      values.push('', undefined);
    }
    return values.includes(pointerType);
  }
  function isReactEvent(event) {
    return 'nativeEvent' in event;
  }
  function isRootElement(element) {
    return element.matches('html,body');
  }
  function getDocument(node) {
    return (node == null ? void 0 : node.ownerDocument) || document;
  }
  function isEventTargetWithin(event, node) {
    if (node == null) {
      return false;
    }
    if ('composedPath' in event) {
      return event.composedPath().includes(node);
    }

    // TS thinks `event` is of type never as it assumes all browsers support composedPath, but browsers without shadow dom don't
    const e = event;
    return e.target != null && node.contains(e.target);
  }
  function getTarget(event) {
    if ('composedPath' in event) {
      return event.composedPath()[0];
    }

    // TS thinks `event` is of type never as it assumes all browsers support
    // `composedPath()`, but browsers without shadow DOM don't.
    return event.target;
  }
  const TYPEABLE_SELECTOR = "input:not([type='hidden']):not([disabled])," + "[contenteditable]:not([contenteditable='false']),textarea:not([disabled])";
  function isTypeableElement(element) {
    return isHTMLElement(element) && element.matches(TYPEABLE_SELECTOR);
  }
  function stopEvent(event) {
    event.preventDefault();
    event.stopPropagation();
  }
  function isTypeableCombobox(element) {
    if (!element) return false;
    return element.getAttribute('role') === 'combobox' && isTypeableElement(element);
  }

  /**
   * Custom positioning reference element.
   * @see https://floating-ui.com/docs/virtual-elements
   */

  const floor = Math.floor;
  function evaluate(value, param) {
    return typeof value === 'function' ? value(param) : value;
  }

  const ARROW_UP = 'ArrowUp';
  const ARROW_DOWN = 'ArrowDown';
  const ARROW_LEFT = 'ArrowLeft';
  const ARROW_RIGHT = 'ArrowRight';
  function isDifferentRow(index, cols, prevRow) {
    return Math.floor(index / cols) !== prevRow;
  }
  function isIndexOutOfBounds(listRef, index) {
    return index < 0 || index >= listRef.current.length;
  }
  function getMinIndex(listRef, disabledIndices) {
    return findNonDisabledIndex(listRef, {
      disabledIndices
    });
  }
  function getMaxIndex(listRef, disabledIndices) {
    return findNonDisabledIndex(listRef, {
      decrement: true,
      startingIndex: listRef.current.length,
      disabledIndices
    });
  }
  function findNonDisabledIndex(listRef, _temp) {
    let {
      startingIndex = -1,
      decrement = false,
      disabledIndices,
      amount = 1
    } = _temp === void 0 ? {} : _temp;
    const list = listRef.current;
    let index = startingIndex;
    do {
      index += decrement ? -amount : amount;
    } while (index >= 0 && index <= list.length - 1 && isDisabled(list, index, disabledIndices));
    return index;
  }
  function getGridNavigatedIndex(elementsRef, _ref) {
    let {
      event,
      orientation,
      loop,
      cols,
      disabledIndices,
      minIndex,
      maxIndex,
      prevIndex,
      stopEvent: stop = false
    } = _ref;
    let nextIndex = prevIndex;
    if (event.key === ARROW_UP) {
      stop && stopEvent(event);
      if (prevIndex === -1) {
        nextIndex = maxIndex;
      } else {
        nextIndex = findNonDisabledIndex(elementsRef, {
          startingIndex: nextIndex,
          amount: cols,
          decrement: true,
          disabledIndices
        });
        if (loop && (prevIndex - cols < minIndex || nextIndex < 0)) {
          const col = prevIndex % cols;
          const maxCol = maxIndex % cols;
          const offset = maxIndex - (maxCol - col);
          if (maxCol === col) {
            nextIndex = maxIndex;
          } else {
            nextIndex = maxCol > col ? offset : offset - cols;
          }
        }
      }
      if (isIndexOutOfBounds(elementsRef, nextIndex)) {
        nextIndex = prevIndex;
      }
    }
    if (event.key === ARROW_DOWN) {
      stop && stopEvent(event);
      if (prevIndex === -1) {
        nextIndex = minIndex;
      } else {
        nextIndex = findNonDisabledIndex(elementsRef, {
          startingIndex: prevIndex,
          amount: cols,
          disabledIndices
        });
        if (loop && prevIndex + cols > maxIndex) {
          nextIndex = findNonDisabledIndex(elementsRef, {
            startingIndex: prevIndex % cols - cols,
            amount: cols,
            disabledIndices
          });
        }
      }
      if (isIndexOutOfBounds(elementsRef, nextIndex)) {
        nextIndex = prevIndex;
      }
    }

    // Remains on the same row/column.
    if (orientation === 'both') {
      const prevRow = floor(prevIndex / cols);
      if (event.key === ARROW_RIGHT) {
        stop && stopEvent(event);
        if (prevIndex % cols !== cols - 1) {
          nextIndex = findNonDisabledIndex(elementsRef, {
            startingIndex: prevIndex,
            disabledIndices
          });
          if (loop && isDifferentRow(nextIndex, cols, prevRow)) {
            nextIndex = findNonDisabledIndex(elementsRef, {
              startingIndex: prevIndex - prevIndex % cols - 1,
              disabledIndices
            });
          }
        } else if (loop) {
          nextIndex = findNonDisabledIndex(elementsRef, {
            startingIndex: prevIndex - prevIndex % cols - 1,
            disabledIndices
          });
        }
        if (isDifferentRow(nextIndex, cols, prevRow)) {
          nextIndex = prevIndex;
        }
      }
      if (event.key === ARROW_LEFT) {
        stop && stopEvent(event);
        if (prevIndex % cols !== 0) {
          nextIndex = findNonDisabledIndex(elementsRef, {
            startingIndex: prevIndex,
            decrement: true,
            disabledIndices
          });
          if (loop && isDifferentRow(nextIndex, cols, prevRow)) {
            nextIndex = findNonDisabledIndex(elementsRef, {
              startingIndex: prevIndex + (cols - prevIndex % cols),
              decrement: true,
              disabledIndices
            });
          }
        } else if (loop) {
          nextIndex = findNonDisabledIndex(elementsRef, {
            startingIndex: prevIndex + (cols - prevIndex % cols),
            decrement: true,
            disabledIndices
          });
        }
        if (isDifferentRow(nextIndex, cols, prevRow)) {
          nextIndex = prevIndex;
        }
      }
      const lastRow = floor(maxIndex / cols) === prevRow;
      if (isIndexOutOfBounds(elementsRef, nextIndex)) {
        if (loop && lastRow) {
          nextIndex = event.key === ARROW_LEFT ? maxIndex : findNonDisabledIndex(elementsRef, {
            startingIndex: prevIndex - prevIndex % cols - 1,
            disabledIndices
          });
        } else {
          nextIndex = prevIndex;
        }
      }
    }
    return nextIndex;
  }

  /** For each cell index, gets the item index that occupies that cell */
  function buildCellMap(sizes, cols, dense) {
    const cellMap = [];
    let startIndex = 0;
    sizes.forEach((_ref2, index) => {
      let {
        width,
        height
      } = _ref2;
      if (width > cols) {
        {
          throw new Error("[Floating UI]: Invalid grid - item width at index " + index + " is greater than grid columns");
        }
      }
      let itemPlaced = false;
      if (dense) {
        startIndex = 0;
      }
      while (!itemPlaced) {
        const targetCells = [];
        for (let i = 0; i < width; i++) {
          for (let j = 0; j < height; j++) {
            targetCells.push(startIndex + i + j * cols);
          }
        }
        if (startIndex % cols + width <= cols && targetCells.every(cell => cellMap[cell] == null)) {
          targetCells.forEach(cell => {
            cellMap[cell] = index;
          });
          itemPlaced = true;
        } else {
          startIndex++;
        }
      }
    });

    // convert into a non-sparse array
    return [...cellMap];
  }

  /** Gets cell index of an item's corner or -1 when index is -1. */
  function getCellIndexOfCorner(index, sizes, cellMap, cols, corner) {
    if (index === -1) return -1;
    const firstCellIndex = cellMap.indexOf(index);
    const sizeItem = sizes[index];
    switch (corner) {
      case 'tl':
        return firstCellIndex;
      case 'tr':
        if (!sizeItem) {
          return firstCellIndex;
        }
        return firstCellIndex + sizeItem.width - 1;
      case 'bl':
        if (!sizeItem) {
          return firstCellIndex;
        }
        return firstCellIndex + (sizeItem.height - 1) * cols;
      case 'br':
        return cellMap.lastIndexOf(index);
    }
  }

  /** Gets all cell indices that correspond to the specified indices */
  function getCellIndices(indices, cellMap) {
    return cellMap.flatMap((index, cellIndex) => indices.includes(index) ? [cellIndex] : []);
  }
  function isDisabled(list, index, disabledIndices) {
    if (disabledIndices) {
      return disabledIndices.includes(index);
    }
    const element = list[index];
    return element == null || element.hasAttribute('disabled') || element.getAttribute('aria-disabled') === 'true';
  }

  let rafId = 0;
  function enqueueFocus(el, options) {
    if (options === void 0) {
      options = {};
    }
    const {
      preventScroll = false,
      cancelPrevious = true,
      sync = false
    } = options;
    cancelPrevious && cancelAnimationFrame(rafId);
    const exec = () => el == null ? void 0 : el.focus({
      preventScroll
    });
    if (sync) {
      exec();
    } else {
      rafId = requestAnimationFrame(exec);
    }
  }

  var index = typeof document !== 'undefined' ? React.useLayoutEffect : React.useEffect;

  function sortByDocumentPosition(a, b) {
    const position = a.compareDocumentPosition(b);
    if (position & Node.DOCUMENT_POSITION_FOLLOWING || position & Node.DOCUMENT_POSITION_CONTAINED_BY) {
      return -1;
    }
    if (position & Node.DOCUMENT_POSITION_PRECEDING || position & Node.DOCUMENT_POSITION_CONTAINS) {
      return 1;
    }
    return 0;
  }
  function areMapsEqual(map1, map2) {
    if (map1.size !== map2.size) {
      return false;
    }
    for (const [key, value] of map1.entries()) {
      if (value !== map2.get(key)) {
        return false;
      }
    }
    return true;
  }
  const FloatingListContext = /*#__PURE__*/React__namespace.createContext({
    register: () => {},
    unregister: () => {},
    map: /*#__PURE__*/new Map(),
    elementsRef: {
      current: []
    }
  });
  /**
   * Provides context for a list of items within the floating element.
   * @see https://floating-ui.com/docs/FloatingList
   */
  function FloatingList(props) {
    const {
      children,
      elementsRef,
      labelsRef
    } = props;
    const [map, setMap] = React__namespace.useState(() => new Map());
    const register = React__namespace.useCallback(node => {
      setMap(prevMap => new Map(prevMap).set(node, null));
    }, []);
    const unregister = React__namespace.useCallback(node => {
      setMap(prevMap => {
        const map = new Map(prevMap);
        map.delete(node);
        return map;
      });
    }, []);
    index(() => {
      const newMap = new Map(map);
      const nodes = Array.from(newMap.keys()).sort(sortByDocumentPosition);
      nodes.forEach((node, index) => {
        newMap.set(node, index);
      });
      if (!areMapsEqual(map, newMap)) {
        setMap(newMap);
      }
    }, [map]);
    return /*#__PURE__*/React__namespace.createElement(FloatingListContext.Provider, {
      value: React__namespace.useMemo(() => ({
        register,
        unregister,
        map,
        elementsRef,
        labelsRef
      }), [register, unregister, map, elementsRef, labelsRef])
    }, children);
  }
  /**
   * Used to register a list item and its index (DOM position) in the
   * `FloatingList`.
   * @see https://floating-ui.com/docs/FloatingList#uselistitem
   */
  function useListItem(props) {
    if (props === void 0) {
      props = {};
    }
    const {
      label
    } = props;
    const {
      register,
      unregister,
      map,
      elementsRef,
      labelsRef
    } = React__namespace.useContext(FloatingListContext);
    const [index$1, setIndex] = React__namespace.useState(null);
    const componentRef = React__namespace.useRef(null);
    const ref = React__namespace.useCallback(node => {
      componentRef.current = node;
      if (index$1 !== null) {
        elementsRef.current[index$1] = node;
        if (labelsRef) {
          var _node$textContent;
          const isLabelDefined = label !== undefined;
          labelsRef.current[index$1] = isLabelDefined ? label : (_node$textContent = node == null ? void 0 : node.textContent) != null ? _node$textContent : null;
        }
      }
    }, [index$1, elementsRef, labelsRef, label]);
    index(() => {
      const node = componentRef.current;
      if (node) {
        register(node);
        return () => {
          unregister(node);
        };
      }
    }, [register, unregister]);
    index(() => {
      const index = componentRef.current ? map.get(componentRef.current) : null;
      if (index != null) {
        setIndex(index);
      }
    }, [map]);
    return React__namespace.useMemo(() => ({
      ref,
      index: index$1 == null ? -1 : index$1
    }), [index$1, ref]);
  }

  function renderJsx(render, computedProps) {
    if (typeof render === 'function') {
      return render(computedProps);
    }
    if (render) {
      return /*#__PURE__*/React__namespace.cloneElement(render, computedProps);
    }
    return /*#__PURE__*/React__namespace.createElement("div", computedProps);
  }
  const CompositeContext = /*#__PURE__*/React__namespace.createContext({
    activeIndex: 0,
    onNavigate: () => {}
  });
  const horizontalKeys = [ARROW_LEFT, ARROW_RIGHT];
  const verticalKeys = [ARROW_UP, ARROW_DOWN];
  const allKeys = [...horizontalKeys, ...verticalKeys];

  /**
   * Creates a single tab stop whose items are navigated by arrow keys, which
   * provides list navigation outside of floating element contexts.
   *
   * This is useful to enable navigation of a list of items that aren’t part of a
   * floating element. A menubar is an example of a composite, with each reference
   * element being an item.
   * @see https://floating-ui.com/docs/Composite
   */
  const Composite = /*#__PURE__*/React__namespace.forwardRef(function Composite(props, forwardedRef) {
    const {
      render,
      orientation = 'both',
      loop = true,
      cols = 1,
      disabledIndices,
      activeIndex: externalActiveIndex,
      onNavigate: externalSetActiveIndex,
      itemSizes,
      dense = false,
      ...domProps
    } = props;
    const [internalActiveIndex, internalSetActiveIndex] = React__namespace.useState(0);
    const activeIndex = externalActiveIndex != null ? externalActiveIndex : internalActiveIndex;
    const onNavigate = useEffectEvent(externalSetActiveIndex != null ? externalSetActiveIndex : internalSetActiveIndex);
    const elementsRef = React__namespace.useRef([]);
    const renderElementProps = render && typeof render !== 'function' ? render.props : {};
    const contextValue = React__namespace.useMemo(() => ({
      activeIndex,
      onNavigate
    }), [activeIndex, onNavigate]);
    const isGrid = cols > 1;
    function handleKeyDown(event) {
      if (!allKeys.includes(event.key)) return;
      let nextIndex = activeIndex;
      const minIndex = getMinIndex(elementsRef, disabledIndices);
      const maxIndex = getMaxIndex(elementsRef, disabledIndices);
      if (isGrid) {
        const sizes = itemSizes || Array.from({
          length: elementsRef.current.length
        }, () => ({
          width: 1,
          height: 1
        }));
        // To calculate movements on the grid, we use hypothetical cell indices
        // as if every item was 1x1, then convert back to real indices.
        const cellMap = buildCellMap(sizes, cols, dense);
        const minGridIndex = cellMap.findIndex(index => index != null && !isDisabled(elementsRef.current, index, disabledIndices));
        // last enabled index
        const maxGridIndex = cellMap.reduce((foundIndex, index, cellIndex) => index != null && !isDisabled(elementsRef.current, index, disabledIndices) ? cellIndex : foundIndex, -1);
        const maybeNextIndex = cellMap[getGridNavigatedIndex({
          current: cellMap.map(itemIndex => itemIndex ? elementsRef.current[itemIndex] : null)
        }, {
          event,
          orientation,
          loop,
          cols,
          // treat undefined (empty grid spaces) as disabled indices so we
          // don't end up in them
          disabledIndices: getCellIndices([...(disabledIndices || elementsRef.current.map((_, index) => isDisabled(elementsRef.current, index) ? index : undefined)), undefined], cellMap),
          minIndex: minGridIndex,
          maxIndex: maxGridIndex,
          prevIndex: getCellIndexOfCorner(activeIndex > maxIndex ? minIndex : activeIndex, sizes, cellMap, cols,
          // use a corner matching the edge closest to the direction we're
          // moving in so we don't end up in the same item. Prefer
          // top/left over bottom/right.
          event.key === ARROW_DOWN ? 'bl' : event.key === ARROW_RIGHT ? 'tr' : 'tl')
        })];
        if (maybeNextIndex != null) {
          nextIndex = maybeNextIndex;
        }
      }
      const toEndKeys = {
        horizontal: [ARROW_RIGHT],
        vertical: [ARROW_DOWN],
        both: [ARROW_RIGHT, ARROW_DOWN]
      }[orientation];
      const toStartKeys = {
        horizontal: [ARROW_LEFT],
        vertical: [ARROW_UP],
        both: [ARROW_LEFT, ARROW_UP]
      }[orientation];
      const preventedKeys = isGrid ? allKeys : {
        horizontal: horizontalKeys,
        vertical: verticalKeys,
        both: allKeys
      }[orientation];
      if (nextIndex === activeIndex && [...toEndKeys, ...toStartKeys].includes(event.key)) {
        if (loop && nextIndex === maxIndex && toEndKeys.includes(event.key)) {
          nextIndex = minIndex;
        } else if (loop && nextIndex === minIndex && toStartKeys.includes(event.key)) {
          nextIndex = maxIndex;
        } else {
          nextIndex = findNonDisabledIndex(elementsRef, {
            startingIndex: nextIndex,
            decrement: toStartKeys.includes(event.key),
            disabledIndices
          });
        }
      }
      if (nextIndex !== activeIndex && !isIndexOutOfBounds(elementsRef, nextIndex)) {
        event.stopPropagation();
        if (preventedKeys.includes(event.key)) {
          event.preventDefault();
        }
        onNavigate(nextIndex);

        // Wait for FocusManager `returnFocus` to execute.
        queueMicrotask(() => {
          enqueueFocus(elementsRef.current[nextIndex]);
        });
      }
    }
    const computedProps = {
      ...domProps,
      ...renderElementProps,
      ref: forwardedRef,
      'aria-orientation': orientation === 'both' ? undefined : orientation,
      onKeyDown(e) {
        domProps.onKeyDown == null || domProps.onKeyDown(e);
        renderElementProps.onKeyDown == null || renderElementProps.onKeyDown(e);
        handleKeyDown(e);
      }
    };
    return /*#__PURE__*/React__namespace.createElement(CompositeContext.Provider, {
      value: contextValue
    }, /*#__PURE__*/React__namespace.createElement(FloatingList, {
      elementsRef: elementsRef
    }, renderJsx(render, computedProps)));
  });
  /**
   * @see https://floating-ui.com/docs/Composite
   */
  const CompositeItem = /*#__PURE__*/React__namespace.forwardRef(function CompositeItem(props, forwardedRef) {
    const {
      render,
      ...domProps
    } = props;
    const renderElementProps = render && typeof render !== 'function' ? render.props : {};
    const {
      activeIndex,
      onNavigate
    } = React__namespace.useContext(CompositeContext);
    const {
      ref,
      index
    } = useListItem();
    const mergedRef = useMergeRefs([ref, forwardedRef, renderElementProps.ref]);
    const isActive = activeIndex === index;
    const computedProps = {
      ...domProps,
      ...renderElementProps,
      ref: mergedRef,
      tabIndex: isActive ? 0 : -1,
      'data-active': isActive ? '' : undefined,
      onFocus(e) {
        domProps.onFocus == null || domProps.onFocus(e);
        renderElementProps.onFocus == null || renderElementProps.onFocus(e);
        onNavigate(index);
      }
    };
    return renderJsx(render, computedProps);
  });

  function _extends() {
    _extends = Object.assign ? Object.assign.bind() : function (target) {
      for (var i = 1; i < arguments.length; i++) {
        var source = arguments[i];
        for (var key in source) {
          if (Object.prototype.hasOwnProperty.call(source, key)) {
            target[key] = source[key];
          }
        }
      }
      return target;
    };
    return _extends.apply(this, arguments);
  }

  let serverHandoffComplete = false;
  let count = 0;
  const genId = () => // Ensure the id is unique with multiple independent versions of Floating UI
  // on <React 18
  "floating-ui-" + Math.random().toString(36).slice(2, 6) + count++;
  function useFloatingId() {
    const [id, setId] = React__namespace.useState(() => serverHandoffComplete ? genId() : undefined);
    index(() => {
      if (id == null) {
        setId(genId());
      }
      // eslint-disable-next-line react-hooks/exhaustive-deps
    }, []);
    React__namespace.useEffect(() => {
      serverHandoffComplete = true;
    }, []);
    return id;
  }
  const useReactId = SafeReact.useId;

  /**
   * Uses React 18's built-in `useId()` when available, or falls back to a
   * slightly less performant (requiring a double render) implementation for
   * earlier React versions.
   * @see https://floating-ui.com/docs/react-utils#useid
   */
  const useId = useReactId || useFloatingId;

  let devMessageSet;
  {
    devMessageSet = /*#__PURE__*/new Set();
  }
  function warn() {
    var _devMessageSet;
    for (var _len = arguments.length, messages = new Array(_len), _key = 0; _key < _len; _key++) {
      messages[_key] = arguments[_key];
    }
    const message = "Floating UI: " + messages.join(' ');
    if (!((_devMessageSet = devMessageSet) != null && _devMessageSet.has(message))) {
      var _devMessageSet2;
      (_devMessageSet2 = devMessageSet) == null || _devMessageSet2.add(message);
      console.warn(message);
    }
  }
  function error() {
    var _devMessageSet3;
    for (var _len2 = arguments.length, messages = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
      messages[_key2] = arguments[_key2];
    }
    const message = "Floating UI: " + messages.join(' ');
    if (!((_devMessageSet3 = devMessageSet) != null && _devMessageSet3.has(message))) {
      var _devMessageSet4;
      (_devMessageSet4 = devMessageSet) == null || _devMessageSet4.add(message);
      console.error(message);
    }
  }

  /**
   * Renders a pointing arrow triangle.
   * @see https://floating-ui.com/docs/FloatingArrow
   */
  const FloatingArrow = /*#__PURE__*/React__namespace.forwardRef(function FloatingArrow(props, ref) {
    const {
      context: {
        placement,
        elements: {
          floating
        },
        middlewareData: {
          arrow,
          shift
        }
      },
      width = 14,
      height = 7,
      tipRadius = 0,
      strokeWidth = 0,
      staticOffset,
      stroke,
      d,
      style: {
        transform,
        ...restStyle
      } = {},
      ...rest
    } = props;
    {
      if (!ref) {
        warn('The `ref` prop is required for `FloatingArrow`.');
      }
    }
    const clipPathId = useId();
    const [isRTL, setIsRTL] = React__namespace.useState(false);

    // https://github.com/floating-ui/floating-ui/issues/2932
    index(() => {
      if (!floating) return;
      const isRTL = getComputedStyle$1(floating).direction === 'rtl';
      if (isRTL) {
        setIsRTL(true);
      }
    }, [floating]);
    if (!floating) {
      return null;
    }
    const [side, alignment] = placement.split('-');
    const isVerticalSide = side === 'top' || side === 'bottom';
    let computedStaticOffset = staticOffset;
    if (isVerticalSide && shift != null && shift.x || !isVerticalSide && shift != null && shift.y) {
      computedStaticOffset = null;
    }

    // Strokes must be double the border width, this ensures the stroke's width
    // works as you'd expect.
    const computedStrokeWidth = strokeWidth * 2;
    const halfStrokeWidth = computedStrokeWidth / 2;
    const svgX = width / 2 * (tipRadius / -8 + 1);
    const svgY = height / 2 * tipRadius / 4;
    const isCustomShape = !!d;
    const yOffsetProp = computedStaticOffset && alignment === 'end' ? 'bottom' : 'top';
    let xOffsetProp = computedStaticOffset && alignment === 'end' ? 'right' : 'left';
    if (computedStaticOffset && isRTL) {
      xOffsetProp = alignment === 'end' ? 'left' : 'right';
    }
    const arrowX = (arrow == null ? void 0 : arrow.x) != null ? computedStaticOffset || arrow.x : '';
    const arrowY = (arrow == null ? void 0 : arrow.y) != null ? computedStaticOffset || arrow.y : '';
    const dValue = d || 'M0,0' + (" H" + width) + (" L" + (width - svgX) + "," + (height - svgY)) + (" Q" + width / 2 + "," + height + " " + svgX + "," + (height - svgY)) + ' Z';
    const rotation = {
      top: isCustomShape ? 'rotate(180deg)' : '',
      left: isCustomShape ? 'rotate(90deg)' : 'rotate(-90deg)',
      bottom: isCustomShape ? '' : 'rotate(180deg)',
      right: isCustomShape ? 'rotate(-90deg)' : 'rotate(90deg)'
    }[side];
    return /*#__PURE__*/React__namespace.createElement("svg", _extends({}, rest, {
      "aria-hidden": true,
      ref: ref,
      width: isCustomShape ? width : width + computedStrokeWidth,
      height: width,
      viewBox: "0 0 " + width + " " + (height > width ? height : width),
      style: {
        position: 'absolute',
        pointerEvents: 'none',
        [xOffsetProp]: arrowX,
        [yOffsetProp]: arrowY,
        [side]: isVerticalSide || isCustomShape ? '100%' : "calc(100% - " + computedStrokeWidth / 2 + "px)",
        transform: "" + rotation + (transform != null ? transform : ''),
        ...restStyle
      }
    }), computedStrokeWidth > 0 && /*#__PURE__*/React__namespace.createElement("path", {
      clipPath: "url(#" + clipPathId + ")",
      fill: "none",
      stroke: stroke
      // Account for the stroke on the fill path rendered below.
      ,
      strokeWidth: computedStrokeWidth + (d ? 0 : 1),
      d: dValue
    }), /*#__PURE__*/React__namespace.createElement("path", {
      stroke: computedStrokeWidth && !d ? rest.fill : 'none',
      d: dValue
    }), /*#__PURE__*/React__namespace.createElement("clipPath", {
      id: clipPathId
    }, /*#__PURE__*/React__namespace.createElement("rect", {
      x: -halfStrokeWidth,
      y: halfStrokeWidth * (isCustomShape ? -1 : 1),
      width: width + computedStrokeWidth,
      height: width
    })));
  });

  function createPubSub() {
    const map = new Map();
    return {
      emit(event, data) {
        var _map$get;
        (_map$get = map.get(event)) == null || _map$get.forEach(handler => handler(data));
      },
      on(event, listener) {
        map.set(event, [...(map.get(event) || []), listener]);
      },
      off(event, listener) {
        var _map$get2;
        map.set(event, ((_map$get2 = map.get(event)) == null ? void 0 : _map$get2.filter(l => l !== listener)) || []);
      }
    };
  }

  const FloatingNodeContext = /*#__PURE__*/React__namespace.createContext(null);
  const FloatingTreeContext = /*#__PURE__*/React__namespace.createContext(null);

  /**
   * Returns the parent node id for nested floating elements, if available.
   * Returns `null` for top-level floating elements.
   */
  const useFloatingParentNodeId = () => {
    var _React$useContext;
    return ((_React$useContext = React__namespace.useContext(FloatingNodeContext)) == null ? void 0 : _React$useContext.id) || null;
  };

  /**
   * Returns the nearest floating tree context, if available.
   */
  const useFloatingTree = () => React__namespace.useContext(FloatingTreeContext);

  /**
   * Registers a node into the `FloatingTree`, returning its id.
   * @see https://floating-ui.com/docs/FloatingTree
   */
  function useFloatingNodeId(customParentId) {
    const id = useId();
    const tree = useFloatingTree();
    const reactParentId = useFloatingParentNodeId();
    const parentId = customParentId || reactParentId;
    index(() => {
      const node = {
        id,
        parentId
      };
      tree == null || tree.addNode(node);
      return () => {
        tree == null || tree.removeNode(node);
      };
    }, [tree, id, parentId]);
    return id;
  }
  /**
   * Provides parent node context for nested floating elements.
   * @see https://floating-ui.com/docs/FloatingTree
   */
  function FloatingNode(props) {
    const {
      children,
      id
    } = props;
    const parentId = useFloatingParentNodeId();
    return /*#__PURE__*/React__namespace.createElement(FloatingNodeContext.Provider, {
      value: React__namespace.useMemo(() => ({
        id,
        parentId
      }), [id, parentId])
    }, children);
  }
  /**
   * Provides context for nested floating elements when they are not children of
   * each other on the DOM.
   * This is not necessary in all cases, except when there must be explicit communication between parent and child floating elements. It is necessary for:
   * - The `bubbles` option in the `useDismiss()` Hook
   * - Nested virtual list navigation
   * - Nested floating elements that each open on hover
   * - Custom communication between parent and child floating elements
   * @see https://floating-ui.com/docs/FloatingTree
   */
  function FloatingTree(props) {
    const {
      children
    } = props;
    const nodesRef = React__namespace.useRef([]);
    const addNode = React__namespace.useCallback(node => {
      nodesRef.current = [...nodesRef.current, node];
    }, []);
    const removeNode = React__namespace.useCallback(node => {
      nodesRef.current = nodesRef.current.filter(n => n !== node);
    }, []);
    const events = React__namespace.useState(() => createPubSub())[0];
    return /*#__PURE__*/React__namespace.createElement(FloatingTreeContext.Provider, {
      value: React__namespace.useMemo(() => ({
        nodesRef,
        addNode,
        removeNode,
        events
      }), [addNode, removeNode, events])
    }, children);
  }

  function createAttribute(name) {
    return "data-floating-ui-" + name;
  }

  function useLatestRef(value) {
    const ref = React.useRef(value);
    index(() => {
      ref.current = value;
    });
    return ref;
  }

  const safePolygonIdentifier = /*#__PURE__*/createAttribute('safe-polygon');
  function getDelay(value, prop, pointerType) {
    if (pointerType && !isMouseLikePointerType(pointerType)) {
      return 0;
    }
    if (typeof value === 'number') {
      return value;
    }
    return value == null ? void 0 : value[prop];
  }
  /**
   * Opens the floating element while hovering over the reference element, like
   * CSS `:hover`.
   * @see https://floating-ui.com/docs/useHover
   */
  function useHover(context, props) {
    if (props === void 0) {
      props = {};
    }
    const {
      open,
      onOpenChange,
      dataRef,
      events,
      elements
    } = context;
    const {
      enabled = true,
      delay = 0,
      handleClose = null,
      mouseOnly = false,
      restMs = 0,
      move = true
    } = props;
    const tree = useFloatingTree();
    const parentId = useFloatingParentNodeId();
    const handleCloseRef = useLatestRef(handleClose);
    const delayRef = useLatestRef(delay);
    const openRef = useLatestRef(open);
    const pointerTypeRef = React__namespace.useRef();
    const timeoutRef = React__namespace.useRef(-1);
    const handlerRef = React__namespace.useRef();
    const restTimeoutRef = React__namespace.useRef(-1);
    const blockMouseMoveRef = React__namespace.useRef(true);
    const performedPointerEventsMutationRef = React__namespace.useRef(false);
    const unbindMouseMoveRef = React__namespace.useRef(() => {});
    const isHoverOpen = React__namespace.useCallback(() => {
      var _dataRef$current$open;
      const type = (_dataRef$current$open = dataRef.current.openEvent) == null ? void 0 : _dataRef$current$open.type;
      return (type == null ? void 0 : type.includes('mouse')) && type !== 'mousedown';
    }, [dataRef]);

    // When closing before opening, clear the delay timeouts to cancel it
    // from showing.
    React__namespace.useEffect(() => {
      if (!enabled) return;
      function onOpenChange(_ref) {
        let {
          open
        } = _ref;
        if (!open) {
          clearTimeout(timeoutRef.current);
          clearTimeout(restTimeoutRef.current);
          blockMouseMoveRef.current = true;
        }
      }
      events.on('openchange', onOpenChange);
      return () => {
        events.off('openchange', onOpenChange);
      };
    }, [enabled, events]);
    React__namespace.useEffect(() => {
      if (!enabled) return;
      if (!handleCloseRef.current) return;
      if (!open) return;
      function onLeave(event) {
        if (isHoverOpen()) {
          onOpenChange(false, event, 'hover');
        }
      }
      const html = getDocument(elements.floating).documentElement;
      html.addEventListener('mouseleave', onLeave);
      return () => {
        html.removeEventListener('mouseleave', onLeave);
      };
    }, [elements.floating, open, onOpenChange, enabled, handleCloseRef, isHoverOpen]);
    const closeWithDelay = React__namespace.useCallback(function (event, runElseBranch, reason) {
      if (runElseBranch === void 0) {
        runElseBranch = true;
      }
      if (reason === void 0) {
        reason = 'hover';
      }
      const closeDelay = getDelay(delayRef.current, 'close', pointerTypeRef.current);
      if (closeDelay && !handlerRef.current) {
        clearTimeout(timeoutRef.current);
        timeoutRef.current = window.setTimeout(() => onOpenChange(false, event, reason), closeDelay);
      } else if (runElseBranch) {
        clearTimeout(timeoutRef.current);
        onOpenChange(false, event, reason);
      }
    }, [delayRef, onOpenChange]);
    const cleanupMouseMoveHandler = useEffectEvent(() => {
      unbindMouseMoveRef.current();
      handlerRef.current = undefined;
    });
    const clearPointerEvents = useEffectEvent(() => {
      if (performedPointerEventsMutationRef.current) {
        const body = getDocument(elements.floating).body;
        body.style.pointerEvents = '';
        body.removeAttribute(safePolygonIdentifier);
        performedPointerEventsMutationRef.current = false;
      }
    });

    // Registering the mouse events on the reference directly to bypass React's
    // delegation system. If the cursor was on a disabled element and then entered
    // the reference (no gap), `mouseenter` doesn't fire in the delegation system.
    React__namespace.useEffect(() => {
      if (!enabled) return;
      function isClickLikeOpenEvent() {
        return dataRef.current.openEvent ? ['click', 'mousedown'].includes(dataRef.current.openEvent.type) : false;
      }
      function onMouseEnter(event) {
        clearTimeout(timeoutRef.current);
        blockMouseMoveRef.current = false;
        if (mouseOnly && !isMouseLikePointerType(pointerTypeRef.current) || restMs > 0 && !getDelay(delayRef.current, 'open')) {
          return;
        }
        const openDelay = getDelay(delayRef.current, 'open', pointerTypeRef.current);
        if (openDelay) {
          timeoutRef.current = window.setTimeout(() => {
            if (!openRef.current) {
              onOpenChange(true, event, 'hover');
            }
          }, openDelay);
        } else {
          onOpenChange(true, event, 'hover');
        }
      }
      function onMouseLeave(event) {
        if (isClickLikeOpenEvent()) return;
        unbindMouseMoveRef.current();
        const doc = getDocument(elements.floating);
        clearTimeout(restTimeoutRef.current);
        if (handleCloseRef.current && dataRef.current.floatingContext) {
          // Prevent clearing `onScrollMouseLeave` timeout.
          if (!open) {
            clearTimeout(timeoutRef.current);
          }
          handlerRef.current = handleCloseRef.current({
            ...dataRef.current.floatingContext,
            tree,
            x: event.clientX,
            y: event.clientY,
            onClose() {
              clearPointerEvents();
              cleanupMouseMoveHandler();
              closeWithDelay(event, true, 'safe-polygon');
            }
          });
          const handler = handlerRef.current;
          doc.addEventListener('mousemove', handler);
          unbindMouseMoveRef.current = () => {
            doc.removeEventListener('mousemove', handler);
          };
          return;
        }

        // Allow interactivity without `safePolygon` on touch devices. With a
        // pointer, a short close delay is an alternative, so it should work
        // consistently.
        const shouldClose = pointerTypeRef.current === 'touch' ? !contains(elements.floating, event.relatedTarget) : true;
        if (shouldClose) {
          closeWithDelay(event);
        }
      }

      // Ensure the floating element closes after scrolling even if the pointer
      // did not move.
      // https://github.com/floating-ui/floating-ui/discussions/1692
      function onScrollMouseLeave(event) {
        if (isClickLikeOpenEvent()) return;
        if (!dataRef.current.floatingContext) return;
        handleCloseRef.current == null || handleCloseRef.current({
          ...dataRef.current.floatingContext,
          tree,
          x: event.clientX,
          y: event.clientY,
          onClose() {
            clearPointerEvents();
            cleanupMouseMoveHandler();
            closeWithDelay(event);
          }
        })(event);
      }
      if (isElement(elements.domReference)) {
        var _elements$floating;
        const ref = elements.domReference;
        open && ref.addEventListener('mouseleave', onScrollMouseLeave);
        (_elements$floating = elements.floating) == null || _elements$floating.addEventListener('mouseleave', onScrollMouseLeave);
        move && ref.addEventListener('mousemove', onMouseEnter, {
          once: true
        });
        ref.addEventListener('mouseenter', onMouseEnter);
        ref.addEventListener('mouseleave', onMouseLeave);
        return () => {
          var _elements$floating2;
          open && ref.removeEventListener('mouseleave', onScrollMouseLeave);
          (_elements$floating2 = elements.floating) == null || _elements$floating2.removeEventListener('mouseleave', onScrollMouseLeave);
          move && ref.removeEventListener('mousemove', onMouseEnter);
          ref.removeEventListener('mouseenter', onMouseEnter);
          ref.removeEventListener('mouseleave', onMouseLeave);
        };
      }
    }, [elements, enabled, context, mouseOnly, restMs, move, closeWithDelay, cleanupMouseMoveHandler, clearPointerEvents, onOpenChange, open, openRef, tree, delayRef, handleCloseRef, dataRef]);

    // Block pointer-events of every element other than the reference and floating
    // while the floating element is open and has a `handleClose` handler. Also
    // handles nested floating elements.
    // https://github.com/floating-ui/floating-ui/issues/1722
    index(() => {
      var _handleCloseRef$curre;
      if (!enabled) return;
      if (open && (_handleCloseRef$curre = handleCloseRef.current) != null && _handleCloseRef$curre.__options.blockPointerEvents && isHoverOpen()) {
        performedPointerEventsMutationRef.current = true;
        const floatingEl = elements.floating;
        if (isElement(elements.domReference) && floatingEl) {
          var _tree$nodesRef$curren;
          const body = getDocument(elements.floating).body;
          body.setAttribute(safePolygonIdentifier, '');
          const ref = elements.domReference;
          const parentFloating = tree == null || (_tree$nodesRef$curren = tree.nodesRef.current.find(node => node.id === parentId)) == null || (_tree$nodesRef$curren = _tree$nodesRef$curren.context) == null ? void 0 : _tree$nodesRef$curren.elements.floating;
          if (parentFloating) {
            parentFloating.style.pointerEvents = '';
          }
          body.style.pointerEvents = 'none';
          ref.style.pointerEvents = 'auto';
          floatingEl.style.pointerEvents = 'auto';
          return () => {
            body.style.pointerEvents = '';
            ref.style.pointerEvents = '';
            floatingEl.style.pointerEvents = '';
          };
        }
      }
    }, [enabled, open, parentId, elements, tree, handleCloseRef, isHoverOpen]);
    index(() => {
      if (!open) {
        pointerTypeRef.current = undefined;
        cleanupMouseMoveHandler();
        clearPointerEvents();
      }
    }, [open, cleanupMouseMoveHandler, clearPointerEvents]);
    React__namespace.useEffect(() => {
      return () => {
        cleanupMouseMoveHandler();
        clearTimeout(timeoutRef.current);
        clearTimeout(restTimeoutRef.current);
        clearPointerEvents();
      };
    }, [enabled, elements.domReference, cleanupMouseMoveHandler, clearPointerEvents]);
    const reference = React__namespace.useMemo(() => {
      function setPointerRef(event) {
        pointerTypeRef.current = event.pointerType;
      }
      return {
        onPointerDown: setPointerRef,
        onPointerEnter: setPointerRef,
        onMouseMove(event) {
          const {
            nativeEvent
          } = event;
          function handleMouseMove() {
            if (!blockMouseMoveRef.current && !openRef.current) {
              onOpenChange(true, nativeEvent, 'hover');
            }
          }
          if (mouseOnly && !isMouseLikePointerType(pointerTypeRef.current)) {
            return;
          }
          if (open || restMs === 0) {
            return;
          }
          clearTimeout(restTimeoutRef.current);
          if (pointerTypeRef.current === 'touch') {
            handleMouseMove();
          } else {
            restTimeoutRef.current = window.setTimeout(handleMouseMove, restMs);
          }
        }
      };
    }, [mouseOnly, onOpenChange, open, openRef, restMs]);
    const floating = React__namespace.useMemo(() => ({
      onMouseEnter() {
        clearTimeout(timeoutRef.current);
      },
      onMouseLeave(event) {
        closeWithDelay(event.nativeEvent, false);
      }
    }), [closeWithDelay]);
    return React__namespace.useMemo(() => enabled ? {
      reference,
      floating
    } : {}, [enabled, reference, floating]);
  }

  const NOOP = () => {};
  const FloatingDelayGroupContext = /*#__PURE__*/React__namespace.createContext({
    delay: 0,
    initialDelay: 0,
    timeoutMs: 0,
    currentId: null,
    setCurrentId: NOOP,
    setState: NOOP,
    isInstantPhase: false
  });

  /**
   * @deprecated
   * Use the return value of `useDelayGroup()` instead.
   */
  const useDelayGroupContext = () => React__namespace.useContext(FloatingDelayGroupContext);
  /**
   * Provides context for a group of floating elements that should share a
   * `delay`.
   * @see https://floating-ui.com/docs/FloatingDelayGroup
   */
  function FloatingDelayGroup(props) {
    const {
      children,
      delay,
      timeoutMs = 0
    } = props;
    const [state, setState] = React__namespace.useReducer((prev, next) => ({
      ...prev,
      ...next
    }), {
      delay,
      timeoutMs,
      initialDelay: delay,
      currentId: null,
      isInstantPhase: false
    });
    const initialCurrentIdRef = React__namespace.useRef(null);
    const setCurrentId = React__namespace.useCallback(currentId => {
      setState({
        currentId
      });
    }, []);
    index(() => {
      if (state.currentId) {
        if (initialCurrentIdRef.current === null) {
          initialCurrentIdRef.current = state.currentId;
        } else if (!state.isInstantPhase) {
          setState({
            isInstantPhase: true
          });
        }
      } else {
        if (state.isInstantPhase) {
          setState({
            isInstantPhase: false
          });
        }
        initialCurrentIdRef.current = null;
      }
    }, [state.currentId, state.isInstantPhase]);
    return /*#__PURE__*/React__namespace.createElement(FloatingDelayGroupContext.Provider, {
      value: React__namespace.useMemo(() => ({
        ...state,
        setState,
        setCurrentId
      }), [state, setCurrentId])
    }, children);
  }
  /**
   * Enables grouping when called inside a component that's a child of a
   * `FloatingDelayGroup`.
   * @see https://floating-ui.com/docs/FloatingDelayGroup
   */
  function useDelayGroup(context, options) {
    if (options === void 0) {
      options = {};
    }
    const {
      open,
      onOpenChange,
      floatingId
    } = context;
    const {
      id: optionId
    } = options;
    const id = optionId != null ? optionId : floatingId;
    const groupContext = useDelayGroupContext();
    const {
      currentId,
      setCurrentId,
      initialDelay,
      setState,
      timeoutMs
    } = groupContext;
    index(() => {
      if (!currentId) return;
      setState({
        delay: {
          open: 1,
          close: getDelay(initialDelay, 'close')
        }
      });
      if (currentId !== id) {
        onOpenChange(false);
      }
    }, [id, onOpenChange, setState, currentId, initialDelay]);
    index(() => {
      function unset() {
        onOpenChange(false);
        setState({
          delay: initialDelay,
          currentId: null
        });
      }
      if (!currentId) return;
      if (!open && currentId === id) {
        if (timeoutMs) {
          const timeout = window.setTimeout(unset, timeoutMs);
          return () => {
            clearTimeout(timeout);
          };
        }
        unset();
      }
    }, [open, setState, currentId, id, onOpenChange, initialDelay, timeoutMs]);
    index(() => {
      if (setCurrentId === NOOP || !open) return;
      setCurrentId(id);
    }, [open, setCurrentId, id]);
    return groupContext;
  }

  /*!
  * tabbable 6.2.0
  * @license MIT, https://github.com/focus-trap/tabbable/blob/master/LICENSE
  */
  // NOTE: separate `:not()` selectors has broader browser support than the newer
  //  `:not([inert], [inert] *)` (Feb 2023)
  // CAREFUL: JSDom does not support `:not([inert] *)` as a selector; using it causes
  //  the entire query to fail, resulting in no nodes found, which will break a lot
  //  of things... so we have to rely on JS to identify nodes inside an inert container
  var candidateSelectors = ['input:not([inert])', 'select:not([inert])', 'textarea:not([inert])', 'a[href]:not([inert])', 'button:not([inert])', '[tabindex]:not(slot):not([inert])', 'audio[controls]:not([inert])', 'video[controls]:not([inert])', '[contenteditable]:not([contenteditable="false"]):not([inert])', 'details>summary:first-of-type:not([inert])', 'details:not([inert])'];
  var candidateSelector = /* #__PURE__ */candidateSelectors.join(',');
  var NoElement = typeof Element === 'undefined';
  var matches = NoElement ? function () {} : Element.prototype.matches || Element.prototype.msMatchesSelector || Element.prototype.webkitMatchesSelector;
  var getRootNode = !NoElement && Element.prototype.getRootNode ? function (element) {
    var _element$getRootNode;
    return element === null || element === void 0 ? void 0 : (_element$getRootNode = element.getRootNode) === null || _element$getRootNode === void 0 ? void 0 : _element$getRootNode.call(element);
  } : function (element) {
    return element === null || element === void 0 ? void 0 : element.ownerDocument;
  };

  /**
   * Determines if a node is inert or in an inert ancestor.
   * @param {Element} [node]
   * @param {boolean} [lookUp] If true and `node` is not inert, looks up at ancestors to
   *  see if any of them are inert. If false, only `node` itself is considered.
   * @returns {boolean} True if inert itself or by way of being in an inert ancestor.
   *  False if `node` is falsy.
   */
  var isInert = function isInert(node, lookUp) {
    var _node$getAttribute;
    if (lookUp === void 0) {
      lookUp = true;
    }
    // CAREFUL: JSDom does not support inert at all, so we can't use the `HTMLElement.inert`
    //  JS API property; we have to check the attribute, which can either be empty or 'true';
    //  if it's `null` (not specified) or 'false', it's an active element
    var inertAtt = node === null || node === void 0 ? void 0 : (_node$getAttribute = node.getAttribute) === null || _node$getAttribute === void 0 ? void 0 : _node$getAttribute.call(node, 'inert');
    var inert = inertAtt === '' || inertAtt === 'true';

    // NOTE: this could also be handled with `node.matches('[inert], :is([inert] *)')`
    //  if it weren't for `matches()` not being a function on shadow roots; the following
    //  code works for any kind of node
    // CAREFUL: JSDom does not appear to support certain selectors like `:not([inert] *)`
    //  so it likely would not support `:is([inert] *)` either...
    var result = inert || lookUp && node && isInert(node.parentNode); // recursive

    return result;
  };

  /**
   * Determines if a node's content is editable.
   * @param {Element} [node]
   * @returns True if it's content-editable; false if it's not or `node` is falsy.
   */
  var isContentEditable = function isContentEditable(node) {
    var _node$getAttribute2;
    // CAREFUL: JSDom does not support the `HTMLElement.isContentEditable` API so we have
    //  to use the attribute directly to check for this, which can either be empty or 'true';
    //  if it's `null` (not specified) or 'false', it's a non-editable element
    var attValue = node === null || node === void 0 ? void 0 : (_node$getAttribute2 = node.getAttribute) === null || _node$getAttribute2 === void 0 ? void 0 : _node$getAttribute2.call(node, 'contenteditable');
    return attValue === '' || attValue === 'true';
  };

  /**
   * @param {Element} el container to check in
   * @param {boolean} includeContainer add container to check
   * @param {(node: Element) => boolean} filter filter candidates
   * @returns {Element[]}
   */
  var getCandidates = function getCandidates(el, includeContainer, filter) {
    // even if `includeContainer=false`, we still have to check it for inertness because
    //  if it's inert, all its children are inert
    if (isInert(el)) {
      return [];
    }
    var candidates = Array.prototype.slice.apply(el.querySelectorAll(candidateSelector));
    if (includeContainer && matches.call(el, candidateSelector)) {
      candidates.unshift(el);
    }
    candidates = candidates.filter(filter);
    return candidates;
  };

  /**
   * @callback GetShadowRoot
   * @param {Element} element to check for shadow root
   * @returns {ShadowRoot|boolean} ShadowRoot if available or boolean indicating if a shadowRoot is attached but not available.
   */

  /**
   * @callback ShadowRootFilter
   * @param {Element} shadowHostNode the element which contains shadow content
   * @returns {boolean} true if a shadow root could potentially contain valid candidates.
   */

  /**
   * @typedef {Object} CandidateScope
   * @property {Element} scopeParent contains inner candidates
   * @property {Element[]} candidates list of candidates found in the scope parent
   */

  /**
   * @typedef {Object} IterativeOptions
   * @property {GetShadowRoot|boolean} getShadowRoot true if shadow support is enabled; falsy if not;
   *  if a function, implies shadow support is enabled and either returns the shadow root of an element
   *  or a boolean stating if it has an undisclosed shadow root
   * @property {(node: Element) => boolean} filter filter candidates
   * @property {boolean} flatten if true then result will flatten any CandidateScope into the returned list
   * @property {ShadowRootFilter} shadowRootFilter filter shadow roots;
   */

  /**
   * @param {Element[]} elements list of element containers to match candidates from
   * @param {boolean} includeContainer add container list to check
   * @param {IterativeOptions} options
   * @returns {Array.<Element|CandidateScope>}
   */
  var getCandidatesIteratively = function getCandidatesIteratively(elements, includeContainer, options) {
    var candidates = [];
    var elementsToCheck = Array.from(elements);
    while (elementsToCheck.length) {
      var element = elementsToCheck.shift();
      if (isInert(element, false)) {
        // no need to look up since we're drilling down
        // anything inside this container will also be inert
        continue;
      }
      if (element.tagName === 'SLOT') {
        // add shadow dom slot scope (slot itself cannot be focusable)
        var assigned = element.assignedElements();
        var content = assigned.length ? assigned : element.children;
        var nestedCandidates = getCandidatesIteratively(content, true, options);
        if (options.flatten) {
          candidates.push.apply(candidates, nestedCandidates);
        } else {
          candidates.push({
            scopeParent: element,
            candidates: nestedCandidates
          });
        }
      } else {
        // check candidate element
        var validCandidate = matches.call(element, candidateSelector);
        if (validCandidate && options.filter(element) && (includeContainer || !elements.includes(element))) {
          candidates.push(element);
        }

        // iterate over shadow content if possible
        var shadowRoot = element.shadowRoot ||
        // check for an undisclosed shadow
        typeof options.getShadowRoot === 'function' && options.getShadowRoot(element);

        // no inert look up because we're already drilling down and checking for inertness
        //  on the way down, so all containers to this root node should have already been
        //  vetted as non-inert
        var validShadowRoot = !isInert(shadowRoot, false) && (!options.shadowRootFilter || options.shadowRootFilter(element));
        if (shadowRoot && validShadowRoot) {
          // add shadow dom scope IIF a shadow root node was given; otherwise, an undisclosed
          //  shadow exists, so look at light dom children as fallback BUT create a scope for any
          //  child candidates found because they're likely slotted elements (elements that are
          //  children of the web component element (which has the shadow), in the light dom, but
          //  slotted somewhere _inside_ the undisclosed shadow) -- the scope is created below,
          //  _after_ we return from this recursive call
          var _nestedCandidates = getCandidatesIteratively(shadowRoot === true ? element.children : shadowRoot.children, true, options);
          if (options.flatten) {
            candidates.push.apply(candidates, _nestedCandidates);
          } else {
            candidates.push({
              scopeParent: element,
              candidates: _nestedCandidates
            });
          }
        } else {
          // there's not shadow so just dig into the element's (light dom) children
          //  __without__ giving the element special scope treatment
          elementsToCheck.unshift.apply(elementsToCheck, element.children);
        }
      }
    }
    return candidates;
  };

  /**
   * @private
   * Determines if the node has an explicitly specified `tabindex` attribute.
   * @param {HTMLElement} node
   * @returns {boolean} True if so; false if not.
   */
  var hasTabIndex = function hasTabIndex(node) {
    return !isNaN(parseInt(node.getAttribute('tabindex'), 10));
  };

  /**
   * Determine the tab index of a given node.
   * @param {HTMLElement} node
   * @returns {number} Tab order (negative, 0, or positive number).
   * @throws {Error} If `node` is falsy.
   */
  var getTabIndex = function getTabIndex(node) {
    if (!node) {
      throw new Error('No node provided');
    }
    if (node.tabIndex < 0) {
      // in Chrome, <details/>, <audio controls/> and <video controls/> elements get a default
      // `tabIndex` of -1 when the 'tabindex' attribute isn't specified in the DOM,
      // yet they are still part of the regular tab order; in FF, they get a default
      // `tabIndex` of 0; since Chrome still puts those elements in the regular tab
      // order, consider their tab index to be 0.
      // Also browsers do not return `tabIndex` correctly for contentEditable nodes;
      // so if they don't have a tabindex attribute specifically set, assume it's 0.
      if ((/^(AUDIO|VIDEO|DETAILS)$/.test(node.tagName) || isContentEditable(node)) && !hasTabIndex(node)) {
        return 0;
      }
    }
    return node.tabIndex;
  };

  /**
   * Determine the tab index of a given node __for sort order purposes__.
   * @param {HTMLElement} node
   * @param {boolean} [isScope] True for a custom element with shadow root or slot that, by default,
   *  has tabIndex -1, but needs to be sorted by document order in order for its content to be
   *  inserted into the correct sort position.
   * @returns {number} Tab order (negative, 0, or positive number).
   */
  var getSortOrderTabIndex = function getSortOrderTabIndex(node, isScope) {
    var tabIndex = getTabIndex(node);
    if (tabIndex < 0 && isScope && !hasTabIndex(node)) {
      return 0;
    }
    return tabIndex;
  };
  var sortOrderedTabbables = function sortOrderedTabbables(a, b) {
    return a.tabIndex === b.tabIndex ? a.documentOrder - b.documentOrder : a.tabIndex - b.tabIndex;
  };
  var isInput = function isInput(node) {
    return node.tagName === 'INPUT';
  };
  var isHiddenInput = function isHiddenInput(node) {
    return isInput(node) && node.type === 'hidden';
  };
  var isDetailsWithSummary = function isDetailsWithSummary(node) {
    var r = node.tagName === 'DETAILS' && Array.prototype.slice.apply(node.children).some(function (child) {
      return child.tagName === 'SUMMARY';
    });
    return r;
  };
  var getCheckedRadio = function getCheckedRadio(nodes, form) {
    for (var i = 0; i < nodes.length; i++) {
      if (nodes[i].checked && nodes[i].form === form) {
        return nodes[i];
      }
    }
  };
  var isTabbableRadio = function isTabbableRadio(node) {
    if (!node.name) {
      return true;
    }
    var radioScope = node.form || getRootNode(node);
    var queryRadios = function queryRadios(name) {
      return radioScope.querySelectorAll('input[type="radio"][name="' + name + '"]');
    };
    var radioSet;
    if (typeof window !== 'undefined' && typeof window.CSS !== 'undefined' && typeof window.CSS.escape === 'function') {
      radioSet = queryRadios(window.CSS.escape(node.name));
    } else {
      try {
        radioSet = queryRadios(node.name);
      } catch (err) {
        // eslint-disable-next-line no-console
        console.error('Looks like you have a radio button with a name attribute containing invalid CSS selector characters and need the CSS.escape polyfill: %s', err.message);
        return false;
      }
    }
    var checked = getCheckedRadio(radioSet, node.form);
    return !checked || checked === node;
  };
  var isRadio = function isRadio(node) {
    return isInput(node) && node.type === 'radio';
  };
  var isNonTabbableRadio = function isNonTabbableRadio(node) {
    return isRadio(node) && !isTabbableRadio(node);
  };

  // determines if a node is ultimately attached to the window's document
  var isNodeAttached = function isNodeAttached(node) {
    var _nodeRoot;
    // The root node is the shadow root if the node is in a shadow DOM; some document otherwise
    //  (but NOT _the_ document; see second 'If' comment below for more).
    // If rootNode is shadow root, it'll have a host, which is the element to which the shadow
    //  is attached, and the one we need to check if it's in the document or not (because the
    //  shadow, and all nodes it contains, is never considered in the document since shadows
    //  behave like self-contained DOMs; but if the shadow's HOST, which is part of the document,
    //  is hidden, or is not in the document itself but is detached, it will affect the shadow's
    //  visibility, including all the nodes it contains). The host could be any normal node,
    //  or a custom element (i.e. web component). Either way, that's the one that is considered
    //  part of the document, not the shadow root, nor any of its children (i.e. the node being
    //  tested).
    // To further complicate things, we have to look all the way up until we find a shadow HOST
    //  that is attached (or find none) because the node might be in nested shadows...
    // If rootNode is not a shadow root, it won't have a host, and so rootNode should be the
    //  document (per the docs) and while it's a Document-type object, that document does not
    //  appear to be the same as the node's `ownerDocument` for some reason, so it's safer
    //  to ignore the rootNode at this point, and use `node.ownerDocument`. Otherwise,
    //  using `rootNode.contains(node)` will _always_ be true we'll get false-positives when
    //  node is actually detached.
    // NOTE: If `nodeRootHost` or `node` happens to be the `document` itself (which is possible
    //  if a tabbable/focusable node was quickly added to the DOM, focused, and then removed
    //  from the DOM as in https://github.com/focus-trap/focus-trap-react/issues/905), then
    //  `ownerDocument` will be `null`, hence the optional chaining on it.
    var nodeRoot = node && getRootNode(node);
    var nodeRootHost = (_nodeRoot = nodeRoot) === null || _nodeRoot === void 0 ? void 0 : _nodeRoot.host;

    // in some cases, a detached node will return itself as the root instead of a document or
    //  shadow root object, in which case, we shouldn't try to look further up the host chain
    var attached = false;
    if (nodeRoot && nodeRoot !== node) {
      var _nodeRootHost, _nodeRootHost$ownerDo, _node$ownerDocument;
      attached = !!((_nodeRootHost = nodeRootHost) !== null && _nodeRootHost !== void 0 && (_nodeRootHost$ownerDo = _nodeRootHost.ownerDocument) !== null && _nodeRootHost$ownerDo !== void 0 && _nodeRootHost$ownerDo.contains(nodeRootHost) || node !== null && node !== void 0 && (_node$ownerDocument = node.ownerDocument) !== null && _node$ownerDocument !== void 0 && _node$ownerDocument.contains(node));
      while (!attached && nodeRootHost) {
        var _nodeRoot2, _nodeRootHost2, _nodeRootHost2$ownerD;
        // since it's not attached and we have a root host, the node MUST be in a nested shadow DOM,
        //  which means we need to get the host's host and check if that parent host is contained
        //  in (i.e. attached to) the document
        nodeRoot = getRootNode(nodeRootHost);
        nodeRootHost = (_nodeRoot2 = nodeRoot) === null || _nodeRoot2 === void 0 ? void 0 : _nodeRoot2.host;
        attached = !!((_nodeRootHost2 = nodeRootHost) !== null && _nodeRootHost2 !== void 0 && (_nodeRootHost2$ownerD = _nodeRootHost2.ownerDocument) !== null && _nodeRootHost2$ownerD !== void 0 && _nodeRootHost2$ownerD.contains(nodeRootHost));
      }
    }
    return attached;
  };
  var isZeroArea = function isZeroArea(node) {
    var _node$getBoundingClie = node.getBoundingClientRect(),
      width = _node$getBoundingClie.width,
      height = _node$getBoundingClie.height;
    return width === 0 && height === 0;
  };
  var isHidden = function isHidden(node, _ref) {
    var displayCheck = _ref.displayCheck,
      getShadowRoot = _ref.getShadowRoot;
    // NOTE: visibility will be `undefined` if node is detached from the document
    //  (see notes about this further down), which means we will consider it visible
    //  (this is legacy behavior from a very long way back)
    // NOTE: we check this regardless of `displayCheck="none"` because this is a
    //  _visibility_ check, not a _display_ check
    if (getComputedStyle(node).visibility === 'hidden') {
      return true;
    }
    var isDirectSummary = matches.call(node, 'details>summary:first-of-type');
    var nodeUnderDetails = isDirectSummary ? node.parentElement : node;
    if (matches.call(nodeUnderDetails, 'details:not([open]) *')) {
      return true;
    }
    if (!displayCheck || displayCheck === 'full' || displayCheck === 'legacy-full') {
      if (typeof getShadowRoot === 'function') {
        // figure out if we should consider the node to be in an undisclosed shadow and use the
        //  'non-zero-area' fallback
        var originalNode = node;
        while (node) {
          var parentElement = node.parentElement;
          var rootNode = getRootNode(node);
          if (parentElement && !parentElement.shadowRoot && getShadowRoot(parentElement) === true // check if there's an undisclosed shadow
          ) {
            // node has an undisclosed shadow which means we can only treat it as a black box, so we
            //  fall back to a non-zero-area test
            return isZeroArea(node);
          } else if (node.assignedSlot) {
            // iterate up slot
            node = node.assignedSlot;
          } else if (!parentElement && rootNode !== node.ownerDocument) {
            // cross shadow boundary
            node = rootNode.host;
          } else {
            // iterate up normal dom
            node = parentElement;
          }
        }
        node = originalNode;
      }
      // else, `getShadowRoot` might be true, but all that does is enable shadow DOM support
      //  (i.e. it does not also presume that all nodes might have undisclosed shadows); or
      //  it might be a falsy value, which means shadow DOM support is disabled

      // Since we didn't find it sitting in an undisclosed shadow (or shadows are disabled)
      //  now we can just test to see if it would normally be visible or not, provided it's
      //  attached to the main document.
      // NOTE: We must consider case where node is inside a shadow DOM and given directly to
      //  `isTabbable()` or `isFocusable()` -- regardless of `getShadowRoot` option setting.

      if (isNodeAttached(node)) {
        // this works wherever the node is: if there's at least one client rect, it's
        //  somehow displayed; it also covers the CSS 'display: contents' case where the
        //  node itself is hidden in place of its contents; and there's no need to search
        //  up the hierarchy either
        return !node.getClientRects().length;
      }

      // Else, the node isn't attached to the document, which means the `getClientRects()`
      //  API will __always__ return zero rects (this can happen, for example, if React
      //  is used to render nodes onto a detached tree, as confirmed in this thread:
      //  https://github.com/facebook/react/issues/9117#issuecomment-284228870)
      //
      // It also means that even window.getComputedStyle(node).display will return `undefined`
      //  because styles are only computed for nodes that are in the document.
      //
      // NOTE: THIS HAS BEEN THE CASE FOR YEARS. It is not new, nor is it caused by tabbable
      //  somehow. Though it was never stated officially, anyone who has ever used tabbable
      //  APIs on nodes in detached containers has actually implicitly used tabbable in what
      //  was later (as of v5.2.0 on Apr 9, 2021) called `displayCheck="none"` mode -- essentially
      //  considering __everything__ to be visible because of the innability to determine styles.
      //
      // v6.0.0: As of this major release, the default 'full' option __no longer treats detached
      //  nodes as visible with the 'none' fallback.__
      if (displayCheck !== 'legacy-full') {
        return true; // hidden
      }
      // else, fallback to 'none' mode and consider the node visible
    } else if (displayCheck === 'non-zero-area') {
      // NOTE: Even though this tests that the node's client rect is non-zero to determine
      //  whether it's displayed, and that a detached node will __always__ have a zero-area
      //  client rect, we don't special-case for whether the node is attached or not. In
      //  this mode, we do want to consider nodes that have a zero area to be hidden at all
      //  times, and that includes attached or not.
      return isZeroArea(node);
    }

    // visible, as far as we can tell, or per current `displayCheck=none` mode, we assume
    //  it's visible
    return false;
  };

  // form fields (nested) inside a disabled fieldset are not focusable/tabbable
  //  unless they are in the _first_ <legend> element of the top-most disabled
  //  fieldset
  var isDisabledFromFieldset = function isDisabledFromFieldset(node) {
    if (/^(INPUT|BUTTON|SELECT|TEXTAREA)$/.test(node.tagName)) {
      var parentNode = node.parentElement;
      // check if `node` is contained in a disabled <fieldset>
      while (parentNode) {
        if (parentNode.tagName === 'FIELDSET' && parentNode.disabled) {
          // look for the first <legend> among the children of the disabled <fieldset>
          for (var i = 0; i < parentNode.children.length; i++) {
            var child = parentNode.children.item(i);
            // when the first <legend> (in document order) is found
            if (child.tagName === 'LEGEND') {
              // if its parent <fieldset> is not nested in another disabled <fieldset>,
              // return whether `node` is a descendant of its first <legend>
              return matches.call(parentNode, 'fieldset[disabled] *') ? true : !child.contains(node);
            }
          }
          // the disabled <fieldset> containing `node` has no <legend>
          return true;
        }
        parentNode = parentNode.parentElement;
      }
    }

    // else, node's tabbable/focusable state should not be affected by a fieldset's
    //  enabled/disabled state
    return false;
  };
  var isNodeMatchingSelectorFocusable = function isNodeMatchingSelectorFocusable(options, node) {
    if (node.disabled ||
    // we must do an inert look up to filter out any elements inside an inert ancestor
    //  because we're limited in the type of selectors we can use in JSDom (see related
    //  note related to `candidateSelectors`)
    isInert(node) || isHiddenInput(node) || isHidden(node, options) ||
    // For a details element with a summary, the summary element gets the focus
    isDetailsWithSummary(node) || isDisabledFromFieldset(node)) {
      return false;
    }
    return true;
  };
  var isNodeMatchingSelectorTabbable = function isNodeMatchingSelectorTabbable(options, node) {
    if (isNonTabbableRadio(node) || getTabIndex(node) < 0 || !isNodeMatchingSelectorFocusable(options, node)) {
      return false;
    }
    return true;
  };
  var isValidShadowRootTabbable = function isValidShadowRootTabbable(shadowHostNode) {
    var tabIndex = parseInt(shadowHostNode.getAttribute('tabindex'), 10);
    if (isNaN(tabIndex) || tabIndex >= 0) {
      return true;
    }
    // If a custom element has an explicit negative tabindex,
    // browsers will not allow tab targeting said element's children.
    return false;
  };

  /**
   * @param {Array.<Element|CandidateScope>} candidates
   * @returns Element[]
   */
  var sortByOrder = function sortByOrder(candidates) {
    var regularTabbables = [];
    var orderedTabbables = [];
    candidates.forEach(function (item, i) {
      var isScope = !!item.scopeParent;
      var element = isScope ? item.scopeParent : item;
      var candidateTabindex = getSortOrderTabIndex(element, isScope);
      var elements = isScope ? sortByOrder(item.candidates) : element;
      if (candidateTabindex === 0) {
        isScope ? regularTabbables.push.apply(regularTabbables, elements) : regularTabbables.push(element);
      } else {
        orderedTabbables.push({
          documentOrder: i,
          tabIndex: candidateTabindex,
          item: item,
          isScope: isScope,
          content: elements
        });
      }
    });
    return orderedTabbables.sort(sortOrderedTabbables).reduce(function (acc, sortable) {
      sortable.isScope ? acc.push.apply(acc, sortable.content) : acc.push(sortable.content);
      return acc;
    }, []).concat(regularTabbables);
  };
  var tabbable = function tabbable(container, options) {
    options = options || {};
    var candidates;
    if (options.getShadowRoot) {
      candidates = getCandidatesIteratively([container], options.includeContainer, {
        filter: isNodeMatchingSelectorTabbable.bind(null, options),
        flatten: false,
        getShadowRoot: options.getShadowRoot,
        shadowRootFilter: isValidShadowRootTabbable
      });
    } else {
      candidates = getCandidates(container, options.includeContainer, isNodeMatchingSelectorTabbable.bind(null, options));
    }
    return sortByOrder(candidates);
  };
  var isTabbable = function isTabbable(node, options) {
    options = options || {};
    if (!node) {
      throw new Error('No node provided');
    }
    if (matches.call(node, candidateSelector) === false) {
      return false;
    }
    return isNodeMatchingSelectorTabbable(options, node);
  };

  function getAncestors(nodes, id) {
    var _nodes$find;
    let allAncestors = [];
    let currentParentId = (_nodes$find = nodes.find(node => node.id === id)) == null ? void 0 : _nodes$find.parentId;
    while (currentParentId) {
      const currentNode = nodes.find(node => node.id === currentParentId);
      currentParentId = currentNode == null ? void 0 : currentNode.parentId;
      if (currentNode) {
        allAncestors = allAncestors.concat(currentNode);
      }
    }
    return allAncestors;
  }

  function getChildren(nodes, id) {
    let allChildren = nodes.filter(node => {
      var _node$context;
      return node.parentId === id && ((_node$context = node.context) == null ? void 0 : _node$context.open);
    });
    let currentChildren = allChildren;
    while (currentChildren.length) {
      currentChildren = nodes.filter(node => {
        var _currentChildren;
        return (_currentChildren = currentChildren) == null ? void 0 : _currentChildren.some(n => {
          var _node$context2;
          return node.parentId === n.id && ((_node$context2 = node.context) == null ? void 0 : _node$context2.open);
        });
      });
      allChildren = allChildren.concat(currentChildren);
    }
    return allChildren;
  }
  function getDeepestNode(nodes, id) {
    let deepestNodeId;
    let maxDepth = -1;
    function findDeepest(nodeId, depth) {
      if (depth > maxDepth) {
        deepestNodeId = nodeId;
        maxDepth = depth;
      }
      const children = getChildren(nodes, nodeId);
      children.forEach(child => {
        findDeepest(child.id, depth + 1);
      });
    }
    findDeepest(id, 0);
    return nodes.find(node => node.id === deepestNodeId);
  }

  // Modified to add conditional `aria-hidden` support:
  // https://github.com/theKashey/aria-hidden/blob/9220c8f4a4fd35f63bee5510a9f41a37264382d4/src/index.ts
  let counterMap = /*#__PURE__*/new WeakMap();
  let uncontrolledElementsSet = /*#__PURE__*/new WeakSet();
  let markerMap = {};
  let lockCount = 0;
  const supportsInert = () => typeof HTMLElement !== 'undefined' && 'inert' in HTMLElement.prototype;
  const unwrapHost = node => node && (node.host || unwrapHost(node.parentNode));
  const correctElements = (parent, targets) => targets.map(target => {
    if (parent.contains(target)) {
      return target;
    }
    const correctedTarget = unwrapHost(target);
    if (parent.contains(correctedTarget)) {
      return correctedTarget;
    }
    return null;
  }).filter(x => x != null);
  function applyAttributeToOthers(uncorrectedAvoidElements, body, ariaHidden, inert) {
    const markerName = 'data-floating-ui-inert';
    const controlAttribute = inert ? 'inert' : ariaHidden ? 'aria-hidden' : null;
    const avoidElements = correctElements(body, uncorrectedAvoidElements);
    const elementsToKeep = new Set();
    const elementsToStop = new Set(avoidElements);
    const hiddenElements = [];
    if (!markerMap[markerName]) {
      markerMap[markerName] = new WeakMap();
    }
    const markerCounter = markerMap[markerName];
    avoidElements.forEach(keep);
    deep(body);
    elementsToKeep.clear();
    function keep(el) {
      if (!el || elementsToKeep.has(el)) {
        return;
      }
      elementsToKeep.add(el);
      el.parentNode && keep(el.parentNode);
    }
    function deep(parent) {
      if (!parent || elementsToStop.has(parent)) {
        return;
      }
      [].forEach.call(parent.children, node => {
        if (getNodeName(node) === 'script') return;
        if (elementsToKeep.has(node)) {
          deep(node);
        } else {
          const attr = controlAttribute ? node.getAttribute(controlAttribute) : null;
          const alreadyHidden = attr !== null && attr !== 'false';
          const counterValue = (counterMap.get(node) || 0) + 1;
          const markerValue = (markerCounter.get(node) || 0) + 1;
          counterMap.set(node, counterValue);
          markerCounter.set(node, markerValue);
          hiddenElements.push(node);
          if (counterValue === 1 && alreadyHidden) {
            uncontrolledElementsSet.add(node);
          }
          if (markerValue === 1) {
            node.setAttribute(markerName, '');
          }
          if (!alreadyHidden && controlAttribute) {
            node.setAttribute(controlAttribute, 'true');
          }
        }
      });
    }
    lockCount++;
    return () => {
      hiddenElements.forEach(element => {
        const counterValue = (counterMap.get(element) || 0) - 1;
        const markerValue = (markerCounter.get(element) || 0) - 1;
        counterMap.set(element, counterValue);
        markerCounter.set(element, markerValue);
        if (!counterValue) {
          if (!uncontrolledElementsSet.has(element) && controlAttribute) {
            element.removeAttribute(controlAttribute);
          }
          uncontrolledElementsSet.delete(element);
        }
        if (!markerValue) {
          element.removeAttribute(markerName);
        }
      });
      lockCount--;
      if (!lockCount) {
        counterMap = new WeakMap();
        counterMap = new WeakMap();
        uncontrolledElementsSet = new WeakSet();
        markerMap = {};
      }
    };
  }
  function markOthers(avoidElements, ariaHidden, inert) {
    if (ariaHidden === void 0) {
      ariaHidden = false;
    }
    if (inert === void 0) {
      inert = false;
    }
    const body = getDocument(avoidElements[0]).body;
    return applyAttributeToOthers(avoidElements.concat(Array.from(body.querySelectorAll('[aria-live]'))), body, ariaHidden, inert);
  }

  const getTabbableOptions = () => ({
    getShadowRoot: true,
    displayCheck:
    // JSDOM does not support the `tabbable` library. To solve this we can
    // check if `ResizeObserver` is a real function (not polyfilled), which
    // determines if the current environment is JSDOM-like.
    typeof ResizeObserver === 'function' && ResizeObserver.toString().includes('[native code]') ? 'full' : 'none'
  });
  function getTabbableIn(container, direction) {
    const allTabbable = tabbable(container, getTabbableOptions());
    if (direction === 'prev') {
      allTabbable.reverse();
    }
    const activeIndex = allTabbable.indexOf(activeElement(getDocument(container)));
    const nextTabbableElements = allTabbable.slice(activeIndex + 1);
    return nextTabbableElements[0];
  }
  function getNextTabbable() {
    return getTabbableIn(document.body, 'next');
  }
  function getPreviousTabbable() {
    return getTabbableIn(document.body, 'prev');
  }
  function isOutsideEvent(event, container) {
    const containerElement = container || event.currentTarget;
    const relatedTarget = event.relatedTarget;
    return !relatedTarget || !contains(containerElement, relatedTarget);
  }
  function disableFocusInside(container) {
    const tabbableElements = tabbable(container, getTabbableOptions());
    tabbableElements.forEach(element => {
      element.dataset.tabindex = element.getAttribute('tabindex') || '';
      element.setAttribute('tabindex', '-1');
    });
  }
  function enableFocusInside(container) {
    const elements = container.querySelectorAll('[data-tabindex]');
    elements.forEach(element => {
      const tabindex = element.dataset.tabindex;
      delete element.dataset.tabindex;
      if (tabindex) {
        element.setAttribute('tabindex', tabindex);
      } else {
        element.removeAttribute('tabindex');
      }
    });
  }
  function getClosestTabbableElement(tabbableElements, element, floating) {
    const elementIndex = tabbableElements.indexOf(element);
    function traverseTabbableElements(next) {
      const attr = createAttribute('focus-guard');
      let index = elementIndex + (next ? 1 : 0);
      let currentElement = tabbableElements[index];
      while (currentElement && (!currentElement.isConnected || currentElement.hasAttribute(attr) || contains(floating, currentElement))) {
        if (next) {
          index++;
        } else {
          index--;
        }
        currentElement = tabbableElements[index];
      }
      return currentElement;
    }

    // First, try to find the next tabbable element
    const next = traverseTabbableElements(true);
    if (next) {
      return next;
    }

    // If we can't find a next tabbable element, try to find the previous one
    return traverseTabbableElements(false);
  }

  // See Diego Haz's Sandbox for making this logic work well on Safari/iOS:
  // https://codesandbox.io/s/tabbable-portal-f4tng?file=/src/FocusTrap.tsx

  const HIDDEN_STYLES = {
    border: 0,
    clip: 'rect(0 0 0 0)',
    height: '1px',
    margin: '-1px',
    overflow: 'hidden',
    padding: 0,
    position: 'fixed',
    whiteSpace: 'nowrap',
    width: '1px',
    top: 0,
    left: 0
  };
  let timeoutId;
  function setActiveElementOnTab(event) {
    if (event.key === 'Tab') {
      event.target;
      clearTimeout(timeoutId);
    }
  }
  const FocusGuard = /*#__PURE__*/React__namespace.forwardRef(function FocusGuard(props, ref) {
    const [role, setRole] = React__namespace.useState();
    index(() => {
      if (isSafari()) {
        // Unlike other screen readers such as NVDA and JAWS, the virtual cursor
        // on VoiceOver does trigger the onFocus event, so we can use the focus
        // trap element. On Safari, only buttons trigger the onFocus event.
        // NB: "group" role in the Sandbox no longer appears to work, must be a
        // button role.
        setRole('button');
      }
      document.addEventListener('keydown', setActiveElementOnTab);
      return () => {
        document.removeEventListener('keydown', setActiveElementOnTab);
      };
    }, []);
    const restProps = {
      ref,
      tabIndex: 0,
      // Role is only for VoiceOver
      role,
      'aria-hidden': role ? undefined : true,
      [createAttribute('focus-guard')]: '',
      style: HIDDEN_STYLES
    };
    return /*#__PURE__*/React__namespace.createElement("span", _extends({}, props, restProps));
  });

  const PortalContext = /*#__PURE__*/React__namespace.createContext(null);
  const attr = /*#__PURE__*/createAttribute('portal');
  /**
   * @see https://floating-ui.com/docs/FloatingPortal#usefloatingportalnode
   */
  function useFloatingPortalNode(props) {
    if (props === void 0) {
      props = {};
    }
    const {
      id,
      root
    } = props;
    const uniqueId = useId();
    const portalContext = usePortalContext();
    const [portalNode, setPortalNode] = React__namespace.useState(null);
    const portalNodeRef = React__namespace.useRef(null);
    index(() => {
      return () => {
        portalNode == null || portalNode.remove();
        // Allow the subsequent layout effects to create a new node on updates.
        // The portal node will still be cleaned up on unmount.
        // https://github.com/floating-ui/floating-ui/issues/2454
        queueMicrotask(() => {
          portalNodeRef.current = null;
        });
      };
    }, [portalNode]);
    index(() => {
      // Wait for the uniqueId to be generated before creating the portal node in
      // React <18 (using `useFloatingId` instead of the native `useId`).
      // https://github.com/floating-ui/floating-ui/issues/2778
      if (!uniqueId) return;
      if (portalNodeRef.current) return;
      const existingIdRoot = id ? document.getElementById(id) : null;
      if (!existingIdRoot) return;
      const subRoot = document.createElement('div');
      subRoot.id = uniqueId;
      subRoot.setAttribute(attr, '');
      existingIdRoot.appendChild(subRoot);
      portalNodeRef.current = subRoot;
      setPortalNode(subRoot);
    }, [id, uniqueId]);
    index(() => {
      if (!uniqueId) return;
      if (portalNodeRef.current) return;
      let container = root || (portalContext == null ? void 0 : portalContext.portalNode);
      if (container && !isElement(container)) container = container.current;
      container = container || document.body;
      let idWrapper = null;
      if (id) {
        idWrapper = document.createElement('div');
        idWrapper.id = id;
        container.appendChild(idWrapper);
      }
      const subRoot = document.createElement('div');
      subRoot.id = uniqueId;
      subRoot.setAttribute(attr, '');
      container = idWrapper || container;
      container.appendChild(subRoot);
      portalNodeRef.current = subRoot;
      setPortalNode(subRoot);
    }, [id, root, uniqueId, portalContext]);
    return portalNode;
  }
  /**
   * Portals the floating element into a given container element — by default,
   * outside of the app root and into the body.
   * This is necessary to ensure the floating element can appear outside any
   * potential parent containers that cause clipping (such as `overflow: hidden`),
   * while retaining its location in the React tree.
   * @see https://floating-ui.com/docs/FloatingPortal
   */
  function FloatingPortal(props) {
    const {
      children,
      id,
      root = null,
      preserveTabOrder = true
    } = props;
    const portalNode = useFloatingPortalNode({
      id,
      root
    });
    const [focusManagerState, setFocusManagerState] = React__namespace.useState(null);
    const beforeOutsideRef = React__namespace.useRef(null);
    const afterOutsideRef = React__namespace.useRef(null);
    const beforeInsideRef = React__namespace.useRef(null);
    const afterInsideRef = React__namespace.useRef(null);
    const modal = focusManagerState == null ? void 0 : focusManagerState.modal;
    const open = focusManagerState == null ? void 0 : focusManagerState.open;
    const shouldRenderGuards =
    // The FocusManager and therefore floating element are currently open/
    // rendered.
    !!focusManagerState &&
    // Guards are only for non-modal focus management.
    !focusManagerState.modal &&
    // Don't render if unmount is transitioning.
    focusManagerState.open && preserveTabOrder && !!(root || portalNode);

    // https://codesandbox.io/s/tabbable-portal-f4tng?file=/src/TabbablePortal.tsx
    React__namespace.useEffect(() => {
      if (!portalNode || !preserveTabOrder || modal) {
        return;
      }

      // Make sure elements inside the portal element are tabbable only when the
      // portal has already been focused, either by tabbing into a focus trap
      // element outside or using the mouse.
      function onFocus(event) {
        if (portalNode && isOutsideEvent(event)) {
          const focusing = event.type === 'focusin';
          const manageFocus = focusing ? enableFocusInside : disableFocusInside;
          manageFocus(portalNode);
        }
      }
      // Listen to the event on the capture phase so they run before the focus
      // trap elements onFocus prop is called.
      portalNode.addEventListener('focusin', onFocus, true);
      portalNode.addEventListener('focusout', onFocus, true);
      return () => {
        portalNode.removeEventListener('focusin', onFocus, true);
        portalNode.removeEventListener('focusout', onFocus, true);
      };
    }, [portalNode, preserveTabOrder, modal]);
    React__namespace.useEffect(() => {
      if (!portalNode) return;
      if (open) return;
      enableFocusInside(portalNode);
    }, [open, portalNode]);
    return /*#__PURE__*/React__namespace.createElement(PortalContext.Provider, {
      value: React__namespace.useMemo(() => ({
        preserveTabOrder,
        beforeOutsideRef,
        afterOutsideRef,
        beforeInsideRef,
        afterInsideRef,
        portalNode,
        setFocusManagerState
      }), [preserveTabOrder, portalNode])
    }, shouldRenderGuards && portalNode && /*#__PURE__*/React__namespace.createElement(FocusGuard, {
      "data-type": "outside",
      ref: beforeOutsideRef,
      onFocus: event => {
        if (isOutsideEvent(event, portalNode)) {
          var _beforeInsideRef$curr;
          (_beforeInsideRef$curr = beforeInsideRef.current) == null || _beforeInsideRef$curr.focus();
        } else {
          const prevTabbable = getPreviousTabbable() || (focusManagerState == null ? void 0 : focusManagerState.refs.domReference.current);
          prevTabbable == null || prevTabbable.focus();
        }
      }
    }), shouldRenderGuards && portalNode && /*#__PURE__*/React__namespace.createElement("span", {
      "aria-owns": portalNode.id,
      style: HIDDEN_STYLES
    }), portalNode && /*#__PURE__*/ReactDOM__namespace.createPortal(children, portalNode), shouldRenderGuards && portalNode && /*#__PURE__*/React__namespace.createElement(FocusGuard, {
      "data-type": "outside",
      ref: afterOutsideRef,
      onFocus: event => {
        if (isOutsideEvent(event, portalNode)) {
          var _afterInsideRef$curre;
          (_afterInsideRef$curre = afterInsideRef.current) == null || _afterInsideRef$curre.focus();
        } else {
          const nextTabbable = getNextTabbable() || (focusManagerState == null ? void 0 : focusManagerState.refs.domReference.current);
          nextTabbable == null || nextTabbable.focus();
          (focusManagerState == null ? void 0 : focusManagerState.closeOnFocusOut) && (focusManagerState == null ? void 0 : focusManagerState.onOpenChange(false, event.nativeEvent, 'focus-out'));
        }
      }
    }));
  }
  const usePortalContext = () => React__namespace.useContext(PortalContext);

  const FOCUSABLE_ATTRIBUTE = 'data-floating-ui-focusable';
  function getFloatingFocusElement(floatingElement) {
    if (!floatingElement) {
      return null;
    }
    // Try to find the element that has `{...getFloatingProps()}` spread on it.
    // This indicates the floating element is acting as a positioning wrapper, and
    // so focus should be managed on the child element with the event handlers and
    // aria props.
    return floatingElement.hasAttribute(FOCUSABLE_ATTRIBUTE) ? floatingElement : floatingElement.querySelector("[" + FOCUSABLE_ATTRIBUTE + "]") || floatingElement;
  }

  const LIST_LIMIT = 20;
  let previouslyFocusedElements = [];
  function addPreviouslyFocusedElement(element) {
    previouslyFocusedElements = previouslyFocusedElements.filter(el => el.isConnected);
    let tabbableEl = element;
    if (!tabbableEl || getNodeName(tabbableEl) === 'body') return;
    if (!isTabbable(tabbableEl, getTabbableOptions())) {
      const tabbableChild = tabbable(tabbableEl, getTabbableOptions())[0];
      if (tabbableChild) {
        tabbableEl = tabbableChild;
      }
    }
    previouslyFocusedElements.push(tabbableEl);
    if (previouslyFocusedElements.length > LIST_LIMIT) {
      previouslyFocusedElements = previouslyFocusedElements.slice(-LIST_LIMIT);
    }
  }
  function getPreviouslyFocusedElement() {
    return previouslyFocusedElements.slice().reverse().find(el => el.isConnected);
  }
  const VisuallyHiddenDismiss = /*#__PURE__*/React__namespace.forwardRef(function VisuallyHiddenDismiss(props, ref) {
    return /*#__PURE__*/React__namespace.createElement("button", _extends({}, props, {
      type: "button",
      ref: ref,
      tabIndex: -1,
      style: HIDDEN_STYLES
    }));
  });
  /**
   * Provides focus management for the floating element.
   * @see https://floating-ui.com/docs/FloatingFocusManager
   */
  function FloatingFocusManager(props) {
    const {
      context,
      children,
      disabled = false,
      order = ['content'],
      guards: _guards = true,
      initialFocus = 0,
      returnFocus = true,
      restoreFocus = false,
      modal = true,
      visuallyHiddenDismiss = false,
      closeOnFocusOut = true
    } = props;
    const {
      open,
      refs,
      nodeId,
      onOpenChange,
      events,
      dataRef,
      floatingId,
      elements: {
        domReference,
        floating
      }
    } = context;
    const ignoreInitialFocus = typeof initialFocus === 'number' && initialFocus < 0;
    // If the reference is a combobox and is typeable (e.g. input/textarea),
    // there are different focus semantics. The guards should not be rendered, but
    // aria-hidden should be applied to all nodes still. Further, the visually
    // hidden dismiss button should only appear at the end of the list, not the
    // start.
    const isUntrappedTypeableCombobox = isTypeableCombobox(domReference) && ignoreInitialFocus;

    // Force the guards to be rendered if the `inert` attribute is not supported.
    const guards = supportsInert() ? _guards : true;
    const orderRef = useLatestRef(order);
    const initialFocusRef = useLatestRef(initialFocus);
    const returnFocusRef = useLatestRef(returnFocus);
    const tree = useFloatingTree();
    const portalContext = usePortalContext();
    const startDismissButtonRef = React__namespace.useRef(null);
    const endDismissButtonRef = React__namespace.useRef(null);
    const preventReturnFocusRef = React__namespace.useRef(false);
    const isPointerDownRef = React__namespace.useRef(false);
    const tabbableIndexRef = React__namespace.useRef(-1);
    const isInsidePortal = portalContext != null;
    const floatingFocusElement = getFloatingFocusElement(floating);
    const getTabbableContent = useEffectEvent(function (container) {
      if (container === void 0) {
        container = floatingFocusElement;
      }
      return container ? tabbable(container, getTabbableOptions()) : [];
    });
    const getTabbableElements = useEffectEvent(container => {
      const content = getTabbableContent(container);
      return orderRef.current.map(type => {
        if (domReference && type === 'reference') {
          return domReference;
        }
        if (floatingFocusElement && type === 'floating') {
          return floatingFocusElement;
        }
        return content;
      }).filter(Boolean).flat();
    });
    React__namespace.useEffect(() => {
      preventReturnFocusRef.current = false;
    }, [disabled]);
    React__namespace.useEffect(() => {
      if (disabled) return;
      if (!modal) return;
      function onKeyDown(event) {
        if (event.key === 'Tab') {
          // The focus guards have nothing to focus, so we need to stop the event.
          if (contains(floatingFocusElement, activeElement(getDocument(floatingFocusElement))) && getTabbableContent().length === 0 && !isUntrappedTypeableCombobox) {
            stopEvent(event);
          }
          const els = getTabbableElements();
          const target = getTarget(event);
          if (orderRef.current[0] === 'reference' && target === domReference) {
            stopEvent(event);
            if (event.shiftKey) {
              enqueueFocus(els[els.length - 1]);
            } else {
              enqueueFocus(els[1]);
            }
          }
          if (orderRef.current[1] === 'floating' && target === floatingFocusElement && event.shiftKey) {
            stopEvent(event);
            enqueueFocus(els[0]);
          }
        }
      }
      const doc = getDocument(floatingFocusElement);
      doc.addEventListener('keydown', onKeyDown);
      return () => {
        doc.removeEventListener('keydown', onKeyDown);
      };
    }, [disabled, domReference, floatingFocusElement, modal, orderRef, isUntrappedTypeableCombobox, getTabbableContent, getTabbableElements]);
    React__namespace.useEffect(() => {
      if (disabled) return;
      if (!floating) return;
      function handleFocusIn(event) {
        const target = getTarget(event);
        const tabbableContent = getTabbableContent();
        const tabbableIndex = tabbableContent.indexOf(target);
        if (tabbableIndex !== -1) {
          tabbableIndexRef.current = tabbableIndex;
        }
      }
      floating.addEventListener('focusin', handleFocusIn);
      return () => {
        floating.removeEventListener('focusin', handleFocusIn);
      };
    }, [disabled, floating, getTabbableContent]);
    React__namespace.useEffect(() => {
      if (disabled) return;
      if (!closeOnFocusOut) return;

      // In Safari, buttons lose focus when pressing them.
      function handlePointerDown() {
        isPointerDownRef.current = true;
        setTimeout(() => {
          isPointerDownRef.current = false;
        });
      }
      function handleFocusOutside(event) {
        const relatedTarget = event.relatedTarget;
        queueMicrotask(() => {
          const movedToUnrelatedNode = !(contains(domReference, relatedTarget) || contains(floating, relatedTarget) || contains(relatedTarget, floating) || contains(portalContext == null ? void 0 : portalContext.portalNode, relatedTarget) || relatedTarget != null && relatedTarget.hasAttribute(createAttribute('focus-guard')) || tree && (getChildren(tree.nodesRef.current, nodeId).find(node => {
            var _node$context, _node$context2;
            return contains((_node$context = node.context) == null ? void 0 : _node$context.elements.floating, relatedTarget) || contains((_node$context2 = node.context) == null ? void 0 : _node$context2.elements.domReference, relatedTarget);
          }) || getAncestors(tree.nodesRef.current, nodeId).find(node => {
            var _node$context3, _node$context4;
            return ((_node$context3 = node.context) == null ? void 0 : _node$context3.elements.floating) === relatedTarget || ((_node$context4 = node.context) == null ? void 0 : _node$context4.elements.domReference) === relatedTarget;
          })));

          // Restore focus to the previous tabbable element index to prevent
          // focus from being lost outside the floating tree.
          if (restoreFocus && movedToUnrelatedNode && activeElement(getDocument(floatingFocusElement)) === getDocument(floatingFocusElement).body) {
            // Let `FloatingPortal` effect knows that focus is still inside the
            // floating tree.
            if (isHTMLElement(floatingFocusElement)) {
              floatingFocusElement.focus();
            }
            const prevTabbableIndex = tabbableIndexRef.current;
            const tabbableContent = getTabbableContent();
            const nodeToFocus = tabbableContent[prevTabbableIndex] || tabbableContent[tabbableContent.length - 1] || floatingFocusElement;
            if (isHTMLElement(nodeToFocus)) {
              nodeToFocus.focus();
            }
          }

          // Focus did not move inside the floating tree, and there are no tabbable
          // portal guards to handle closing.
          if ((isUntrappedTypeableCombobox ? true : !modal) && relatedTarget && movedToUnrelatedNode && !isPointerDownRef.current &&
          // Fix React 18 Strict Mode returnFocus due to double rendering.
          relatedTarget !== getPreviouslyFocusedElement()) {
            preventReturnFocusRef.current = true;
            onOpenChange(false, event, 'focus-out');
          }
        });
      }
      if (floating && isHTMLElement(domReference)) {
        domReference.addEventListener('focusout', handleFocusOutside);
        domReference.addEventListener('pointerdown', handlePointerDown);
        floating.addEventListener('focusout', handleFocusOutside);
        return () => {
          domReference.removeEventListener('focusout', handleFocusOutside);
          domReference.removeEventListener('pointerdown', handlePointerDown);
          floating.removeEventListener('focusout', handleFocusOutside);
        };
      }
    }, [disabled, domReference, floating, floatingFocusElement, modal, nodeId, tree, portalContext, onOpenChange, closeOnFocusOut, restoreFocus, getTabbableContent, isUntrappedTypeableCombobox]);
    React__namespace.useEffect(() => {
      var _portalContext$portal;
      if (disabled) return;

      // Don't hide portals nested within the parent portal.
      const portalNodes = Array.from((portalContext == null || (_portalContext$portal = portalContext.portalNode) == null ? void 0 : _portalContext$portal.querySelectorAll("[" + createAttribute('portal') + "]")) || []);
      if (floating) {
        const insideElements = [floating, ...portalNodes, startDismissButtonRef.current, endDismissButtonRef.current, orderRef.current.includes('reference') || isUntrappedTypeableCombobox ? domReference : null].filter(x => x != null);
        const cleanup = modal || isUntrappedTypeableCombobox ? markOthers(insideElements, guards, !guards) : markOthers(insideElements);
        return () => {
          cleanup();
        };
      }
    }, [disabled, domReference, floating, modal, orderRef, portalContext, isUntrappedTypeableCombobox, guards]);
    index(() => {
      if (disabled || !isHTMLElement(floatingFocusElement)) return;
      const doc = getDocument(floatingFocusElement);
      const previouslyFocusedElement = activeElement(doc);

      // Wait for any layout effect state setters to execute to set `tabIndex`.
      queueMicrotask(() => {
        const focusableElements = getTabbableElements(floatingFocusElement);
        const initialFocusValue = initialFocusRef.current;
        const elToFocus = (typeof initialFocusValue === 'number' ? focusableElements[initialFocusValue] : initialFocusValue.current) || floatingFocusElement;
        const focusAlreadyInsideFloatingEl = contains(floatingFocusElement, previouslyFocusedElement);
        if (!ignoreInitialFocus && !focusAlreadyInsideFloatingEl && open) {
          enqueueFocus(elToFocus, {
            preventScroll: elToFocus === floatingFocusElement
          });
        }
      });
    }, [disabled, open, floatingFocusElement, ignoreInitialFocus, getTabbableElements, initialFocusRef]);
    index(() => {
      if (disabled || !floatingFocusElement) return;
      let preventReturnFocusScroll = false;
      const doc = getDocument(floatingFocusElement);
      const previouslyFocusedElement = activeElement(doc);
      const contextData = dataRef.current;
      let openEvent = contextData.openEvent;
      const domReference = refs.domReference.current;
      addPreviouslyFocusedElement(previouslyFocusedElement);

      // Dismissing via outside press should always ignore `returnFocus` to
      // prevent unwanted scrolling.
      function onOpenChange(_ref) {
        let {
          open,
          reason,
          event,
          nested
        } = _ref;
        if (open) {
          openEvent = event;
        }
        if (reason === 'escape-key' && refs.domReference.current) {
          addPreviouslyFocusedElement(refs.domReference.current);
        }
        if (reason === 'hover' && event.type === 'mouseleave') {
          preventReturnFocusRef.current = true;
        }
        if (reason !== 'outside-press') return;
        if (nested) {
          preventReturnFocusRef.current = false;
          preventReturnFocusScroll = true;
        } else {
          preventReturnFocusRef.current = !(isVirtualClick(event) || isVirtualPointerEvent(event));
        }
      }
      events.on('openchange', onOpenChange);
      return () => {
        events.off('openchange', onOpenChange);
        const activeEl = activeElement(doc);
        const isFocusInsideFloatingTree = contains(floating, activeEl) || tree && getChildren(tree.nodesRef.current, nodeId).some(node => {
          var _node$context5;
          return contains((_node$context5 = node.context) == null ? void 0 : _node$context5.elements.floating, activeEl);
        });
        const shouldFocusReference = isFocusInsideFloatingTree || openEvent && ['click', 'mousedown'].includes(openEvent.type);
        if (shouldFocusReference && refs.domReference.current) {
          addPreviouslyFocusedElement(refs.domReference.current);
        }
        const returnContextElement = domReference || previouslyFocusedElement;
        const tabbableElements = tabbable(getDocument(returnContextElement).body, getTabbableOptions());

        // Wait for the return element to get potentially disconnected before
        // checking.
        queueMicrotask(() => {
          let returnElement = getPreviouslyFocusedElement();
          if (!returnElement && isHTMLElement(returnContextElement) && floating) {
            returnElement = getClosestTabbableElement(tabbableElements, returnContextElement, floating);
          }
          if (
          // eslint-disable-next-line react-hooks/exhaustive-deps
          returnFocusRef.current && !preventReturnFocusRef.current && isHTMLElement(returnElement) && (
          // If the focus moved somewhere else after mount, avoid returning focus
          // since it likely entered a different element which should be
          // respected: https://github.com/floating-ui/floating-ui/issues/2607
          returnElement !== activeEl && activeEl !== doc.body ? isFocusInsideFloatingTree : true)) {
            returnElement.focus({
              preventScroll: preventReturnFocusScroll
            });
          }
        });
      };
    }, [disabled, floating, floatingFocusElement, returnFocusRef, dataRef, refs, events, tree, nodeId]);

    // Synchronize the `context` & `modal` value to the FloatingPortal context.
    // It will decide whether or not it needs to render its own guards.
    index(() => {
      if (disabled) return;
      if (!portalContext) return;
      portalContext.setFocusManagerState({
        modal,
        closeOnFocusOut,
        open,
        onOpenChange,
        refs
      });
      return () => {
        portalContext.setFocusManagerState(null);
      };
    }, [disabled, portalContext, modal, open, onOpenChange, refs, closeOnFocusOut]);
    index(() => {
      if (disabled) return;
      if (!floatingFocusElement) return;
      if (typeof MutationObserver !== 'function') return;
      if (ignoreInitialFocus) return;
      const handleMutation = () => {
        const tabIndex = floatingFocusElement.getAttribute('tabindex');
        const tabbableContent = getTabbableContent();
        const activeEl = activeElement(getDocument(floating));
        const tabbableIndex = tabbableContent.indexOf(activeEl);
        if (tabbableIndex !== -1) {
          tabbableIndexRef.current = tabbableIndex;
        }
        if (orderRef.current.includes('floating') || activeEl !== refs.domReference.current && tabbableContent.length === 0) {
          if (tabIndex !== '0') {
            floatingFocusElement.setAttribute('tabindex', '0');
          }
        } else if (tabIndex !== '-1') {
          floatingFocusElement.setAttribute('tabindex', '-1');
        }
      };
      handleMutation();
      const observer = new MutationObserver(handleMutation);
      observer.observe(floatingFocusElement, {
        childList: true,
        subtree: true,
        attributes: true
      });
      return () => {
        observer.disconnect();
      };
    }, [disabled, floating, floatingFocusElement, refs, orderRef, getTabbableContent, ignoreInitialFocus]);
    function renderDismissButton(location) {
      if (disabled || !visuallyHiddenDismiss || !modal) {
        return null;
      }
      return /*#__PURE__*/React__namespace.createElement(VisuallyHiddenDismiss, {
        ref: location === 'start' ? startDismissButtonRef : endDismissButtonRef,
        onClick: event => onOpenChange(false, event.nativeEvent)
      }, typeof visuallyHiddenDismiss === 'string' ? visuallyHiddenDismiss : 'Dismiss');
    }
    const shouldRenderGuards = !disabled && guards && (modal ? !isUntrappedTypeableCombobox : true) && (isInsidePortal || modal);
    return /*#__PURE__*/React__namespace.createElement(React__namespace.Fragment, null, shouldRenderGuards && /*#__PURE__*/React__namespace.createElement(FocusGuard, {
      "data-type": "inside",
      ref: portalContext == null ? void 0 : portalContext.beforeInsideRef,
      onFocus: event => {
        if (modal) {
          const els = getTabbableElements();
          enqueueFocus(order[0] === 'reference' ? els[0] : els[els.length - 1]);
        } else if (portalContext != null && portalContext.preserveTabOrder && portalContext.portalNode) {
          preventReturnFocusRef.current = false;
          if (isOutsideEvent(event, portalContext.portalNode)) {
            const nextTabbable = getNextTabbable() || domReference;
            nextTabbable == null || nextTabbable.focus();
          } else {
            var _portalContext$before;
            (_portalContext$before = portalContext.beforeOutsideRef.current) == null || _portalContext$before.focus();
          }
        }
      }
    }), !isUntrappedTypeableCombobox && renderDismissButton('start'), children, renderDismissButton('end'), shouldRenderGuards && /*#__PURE__*/React__namespace.createElement(FocusGuard, {
      "data-type": "inside",
      ref: portalContext == null ? void 0 : portalContext.afterInsideRef,
      onFocus: event => {
        if (modal) {
          enqueueFocus(getTabbableElements()[0]);
        } else if (portalContext != null && portalContext.preserveTabOrder && portalContext.portalNode) {
          if (closeOnFocusOut) {
            preventReturnFocusRef.current = true;
          }
          if (isOutsideEvent(event, portalContext.portalNode)) {
            const prevTabbable = getPreviousTabbable() || domReference;
            prevTabbable == null || prevTabbable.focus();
          } else {
            var _portalContext$afterO;
            (_portalContext$afterO = portalContext.afterOutsideRef.current) == null || _portalContext$afterO.focus();
          }
        }
      }
    }));
  }

  const activeLocks = /*#__PURE__*/new Set();
  /**
   * Provides base styling for a fixed overlay element to dim content or block
   * pointer events behind a floating element.
   * It's a regular `<div>`, so it can be styled via any CSS solution you prefer.
   * @see https://floating-ui.com/docs/FloatingOverlay
   */
  const FloatingOverlay = /*#__PURE__*/React__namespace.forwardRef(function FloatingOverlay(props, ref) {
    const {
      lockScroll = false,
      ...rest
    } = props;
    const lockId = useId();
    index(() => {
      if (!lockScroll) return;
      activeLocks.add(lockId);
      const isIOS = /iP(hone|ad|od)|iOS/.test(getPlatform());
      const bodyStyle = document.body.style;
      // RTL <body> scrollbar
      const scrollbarX = Math.round(document.documentElement.getBoundingClientRect().left) + document.documentElement.scrollLeft;
      const paddingProp = scrollbarX ? 'paddingLeft' : 'paddingRight';
      const scrollbarWidth = window.innerWidth - document.documentElement.clientWidth;
      const scrollX = bodyStyle.left ? parseFloat(bodyStyle.left) : window.scrollX;
      const scrollY = bodyStyle.top ? parseFloat(bodyStyle.top) : window.scrollY;
      bodyStyle.overflow = 'hidden';
      if (scrollbarWidth) {
        bodyStyle[paddingProp] = scrollbarWidth + "px";
      }

      // Only iOS doesn't respect `overflow: hidden` on document.body, and this
      // technique has fewer side effects.
      if (isIOS) {
        var _window$visualViewpor, _window$visualViewpor2;
        // iOS 12 does not support `visualViewport`.
        const offsetLeft = ((_window$visualViewpor = window.visualViewport) == null ? void 0 : _window$visualViewpor.offsetLeft) || 0;
        const offsetTop = ((_window$visualViewpor2 = window.visualViewport) == null ? void 0 : _window$visualViewpor2.offsetTop) || 0;
        Object.assign(bodyStyle, {
          position: 'fixed',
          top: -(scrollY - Math.floor(offsetTop)) + "px",
          left: -(scrollX - Math.floor(offsetLeft)) + "px",
          right: '0'
        });
      }
      return () => {
        activeLocks.delete(lockId);
        if (activeLocks.size === 0) {
          Object.assign(bodyStyle, {
            overflow: '',
            [paddingProp]: ''
          });
          if (isIOS) {
            Object.assign(bodyStyle, {
              position: '',
              top: '',
              left: '',
              right: ''
            });
            window.scrollTo(scrollX, scrollY);
          }
        }
      };
    }, [lockId, lockScroll]);
    return /*#__PURE__*/React__namespace.createElement("div", _extends({
      ref: ref
    }, rest, {
      style: {
        position: 'fixed',
        overflow: 'auto',
        top: 0,
        right: 0,
        bottom: 0,
        left: 0,
        ...rest.style
      }
    }));
  });

  function isButtonTarget(event) {
    return isHTMLElement(event.target) && event.target.tagName === 'BUTTON';
  }
  function isSpaceIgnored(element) {
    return isTypeableElement(element);
  }
  /**
   * Opens or closes the floating element when clicking the reference element.
   * @see https://floating-ui.com/docs/useClick
   */
  function useClick(context, props) {
    if (props === void 0) {
      props = {};
    }
    const {
      open,
      onOpenChange,
      dataRef,
      elements: {
        domReference
      }
    } = context;
    const {
      enabled = true,
      event: eventOption = 'click',
      toggle = true,
      ignoreMouse = false,
      keyboardHandlers = true
    } = props;
    const pointerTypeRef = React__namespace.useRef();
    const didKeyDownRef = React__namespace.useRef(false);
    const reference = React__namespace.useMemo(() => ({
      onPointerDown(event) {
        pointerTypeRef.current = event.pointerType;
      },
      onMouseDown(event) {
        const pointerType = pointerTypeRef.current;

        // Ignore all buttons except for the "main" button.
        // https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/button
        if (event.button !== 0) return;
        if (eventOption === 'click') return;
        if (isMouseLikePointerType(pointerType, true) && ignoreMouse) return;
        if (open && toggle && (dataRef.current.openEvent ? dataRef.current.openEvent.type === 'mousedown' : true)) {
          onOpenChange(false, event.nativeEvent, 'click');
        } else {
          // Prevent stealing focus from the floating element
          event.preventDefault();
          onOpenChange(true, event.nativeEvent, 'click');
        }
      },
      onClick(event) {
        const pointerType = pointerTypeRef.current;
        if (eventOption === 'mousedown' && pointerTypeRef.current) {
          pointerTypeRef.current = undefined;
          return;
        }
        if (isMouseLikePointerType(pointerType, true) && ignoreMouse) return;
        if (open && toggle && (dataRef.current.openEvent ? dataRef.current.openEvent.type === 'click' : true)) {
          onOpenChange(false, event.nativeEvent, 'click');
        } else {
          onOpenChange(true, event.nativeEvent, 'click');
        }
      },
      onKeyDown(event) {
        pointerTypeRef.current = undefined;
        if (event.defaultPrevented || !keyboardHandlers || isButtonTarget(event)) {
          return;
        }
        if (event.key === ' ' && !isSpaceIgnored(domReference)) {
          // Prevent scrolling
          event.preventDefault();
          didKeyDownRef.current = true;
        }
        if (event.key === 'Enter') {
          if (open && toggle) {
            onOpenChange(false, event.nativeEvent, 'click');
          } else {
            onOpenChange(true, event.nativeEvent, 'click');
          }
        }
      },
      onKeyUp(event) {
        if (event.defaultPrevented || !keyboardHandlers || isButtonTarget(event) || isSpaceIgnored(domReference)) {
          return;
        }
        if (event.key === ' ' && didKeyDownRef.current) {
          didKeyDownRef.current = false;
          if (open && toggle) {
            onOpenChange(false, event.nativeEvent, 'click');
          } else {
            onOpenChange(true, event.nativeEvent, 'click');
          }
        }
      }
    }), [dataRef, domReference, eventOption, ignoreMouse, keyboardHandlers, onOpenChange, open, toggle]);
    return React__namespace.useMemo(() => enabled ? {
      reference
    } : {}, [enabled, reference]);
  }

  function createVirtualElement(domElement, data) {
    let offsetX = null;
    let offsetY = null;
    let isAutoUpdateEvent = false;
    return {
      contextElement: domElement || undefined,
      getBoundingClientRect() {
        var _data$dataRef$current;
        const domRect = (domElement == null ? void 0 : domElement.getBoundingClientRect()) || {
          width: 0,
          height: 0,
          x: 0,
          y: 0
        };
        const isXAxis = data.axis === 'x' || data.axis === 'both';
        const isYAxis = data.axis === 'y' || data.axis === 'both';
        const canTrackCursorOnAutoUpdate = ['mouseenter', 'mousemove'].includes(((_data$dataRef$current = data.dataRef.current.openEvent) == null ? void 0 : _data$dataRef$current.type) || '') && data.pointerType !== 'touch';
        let width = domRect.width;
        let height = domRect.height;
        let x = domRect.x;
        let y = domRect.y;
        if (offsetX == null && data.x && isXAxis) {
          offsetX = domRect.x - data.x;
        }
        if (offsetY == null && data.y && isYAxis) {
          offsetY = domRect.y - data.y;
        }
        x -= offsetX || 0;
        y -= offsetY || 0;
        width = 0;
        height = 0;
        if (!isAutoUpdateEvent || canTrackCursorOnAutoUpdate) {
          width = data.axis === 'y' ? domRect.width : 0;
          height = data.axis === 'x' ? domRect.height : 0;
          x = isXAxis && data.x != null ? data.x : x;
          y = isYAxis && data.y != null ? data.y : y;
        } else if (isAutoUpdateEvent && !canTrackCursorOnAutoUpdate) {
          height = data.axis === 'x' ? domRect.height : height;
          width = data.axis === 'y' ? domRect.width : width;
        }
        isAutoUpdateEvent = true;
        return {
          width,
          height,
          x,
          y,
          top: y,
          right: x + width,
          bottom: y + height,
          left: x
        };
      }
    };
  }
  function isMouseBasedEvent(event) {
    return event != null && event.clientX != null;
  }
  /**
   * Positions the floating element relative to a client point (in the viewport),
   * such as the mouse position. By default, it follows the mouse cursor.
   * @see https://floating-ui.com/docs/useClientPoint
   */
  function useClientPoint(context, props) {
    if (props === void 0) {
      props = {};
    }
    const {
      open,
      dataRef,
      elements: {
        floating,
        domReference
      },
      refs
    } = context;
    const {
      enabled = true,
      axis = 'both',
      x = null,
      y = null
    } = props;
    const initialRef = React__namespace.useRef(false);
    const cleanupListenerRef = React__namespace.useRef(null);
    const [pointerType, setPointerType] = React__namespace.useState();
    const [reactive, setReactive] = React__namespace.useState([]);
    const setReference = useEffectEvent((x, y) => {
      if (initialRef.current) return;

      // Prevent setting if the open event was not a mouse-like one
      // (e.g. focus to open, then hover over the reference element).
      // Only apply if the event exists.
      if (dataRef.current.openEvent && !isMouseBasedEvent(dataRef.current.openEvent)) {
        return;
      }
      refs.setPositionReference(createVirtualElement(domReference, {
        x,
        y,
        axis,
        dataRef,
        pointerType
      }));
    });
    const handleReferenceEnterOrMove = useEffectEvent(event => {
      if (x != null || y != null) return;
      if (!open) {
        setReference(event.clientX, event.clientY);
      } else if (!cleanupListenerRef.current) {
        // If there's no cleanup, there's no listener, but we want to ensure
        // we add the listener if the cursor landed on the floating element and
        // then back on the reference (i.e. it's interactive).
        setReactive([]);
      }
    });

    // If the pointer is a mouse-like pointer, we want to continue following the
    // mouse even if the floating element is transitioning out. On touch
    // devices, this is undesirable because the floating element will move to
    // the dismissal touch point.
    const openCheck = isMouseLikePointerType(pointerType) ? floating : open;
    const addListener = React__namespace.useCallback(() => {
      // Explicitly specified `x`/`y` coordinates shouldn't add a listener.
      if (!openCheck || !enabled || x != null || y != null) return;
      const win = getWindow(floating);
      function handleMouseMove(event) {
        const target = getTarget(event);
        if (!contains(floating, target)) {
          setReference(event.clientX, event.clientY);
        } else {
          win.removeEventListener('mousemove', handleMouseMove);
          cleanupListenerRef.current = null;
        }
      }
      if (!dataRef.current.openEvent || isMouseBasedEvent(dataRef.current.openEvent)) {
        win.addEventListener('mousemove', handleMouseMove);
        const cleanup = () => {
          win.removeEventListener('mousemove', handleMouseMove);
          cleanupListenerRef.current = null;
        };
        cleanupListenerRef.current = cleanup;
        return cleanup;
      }
      refs.setPositionReference(domReference);
    }, [openCheck, enabled, x, y, floating, dataRef, refs, domReference, setReference]);
    React__namespace.useEffect(() => {
      return addListener();
    }, [addListener, reactive]);
    React__namespace.useEffect(() => {
      if (enabled && !floating) {
        initialRef.current = false;
      }
    }, [enabled, floating]);
    React__namespace.useEffect(() => {
      if (!enabled && open) {
        initialRef.current = true;
      }
    }, [enabled, open]);
    index(() => {
      if (enabled && (x != null || y != null)) {
        initialRef.current = false;
        setReference(x, y);
      }
    }, [enabled, x, y, setReference]);
    const reference = React__namespace.useMemo(() => {
      function setPointerTypeRef(_ref) {
        let {
          pointerType
        } = _ref;
        setPointerType(pointerType);
      }
      return {
        onPointerDown: setPointerTypeRef,
        onPointerEnter: setPointerTypeRef,
        onMouseMove: handleReferenceEnterOrMove,
        onMouseEnter: handleReferenceEnterOrMove
      };
    }, [handleReferenceEnterOrMove]);
    return React__namespace.useMemo(() => enabled ? {
      reference
    } : {}, [enabled, reference]);
  }

  const bubbleHandlerKeys = {
    pointerdown: 'onPointerDown',
    mousedown: 'onMouseDown',
    click: 'onClick'
  };
  const captureHandlerKeys = {
    pointerdown: 'onPointerDownCapture',
    mousedown: 'onMouseDownCapture',
    click: 'onClickCapture'
  };
  const normalizeProp = normalizable => {
    var _normalizable$escapeK, _normalizable$outside;
    return {
      escapeKey: typeof normalizable === 'boolean' ? normalizable : (_normalizable$escapeK = normalizable == null ? void 0 : normalizable.escapeKey) != null ? _normalizable$escapeK : false,
      outsidePress: typeof normalizable === 'boolean' ? normalizable : (_normalizable$outside = normalizable == null ? void 0 : normalizable.outsidePress) != null ? _normalizable$outside : true
    };
  };
  /**
   * Closes the floating element when a dismissal is requested — by default, when
   * the user presses the `escape` key or outside of the floating element.
   * @see https://floating-ui.com/docs/useDismiss
   */
  function useDismiss(context, props) {
    if (props === void 0) {
      props = {};
    }
    const {
      open,
      onOpenChange,
      elements,
      dataRef
    } = context;
    const {
      enabled = true,
      escapeKey = true,
      outsidePress: unstable_outsidePress = true,
      outsidePressEvent = 'pointerdown',
      referencePress = false,
      referencePressEvent = 'pointerdown',
      ancestorScroll = false,
      bubbles,
      capture
    } = props;
    const tree = useFloatingTree();
    const outsidePressFn = useEffectEvent(typeof unstable_outsidePress === 'function' ? unstable_outsidePress : () => false);
    const outsidePress = typeof unstable_outsidePress === 'function' ? outsidePressFn : unstable_outsidePress;
    const insideReactTreeRef = React__namespace.useRef(false);
    const endedOrStartedInsideRef = React__namespace.useRef(false);
    const {
      escapeKey: escapeKeyBubbles,
      outsidePress: outsidePressBubbles
    } = normalizeProp(bubbles);
    const {
      escapeKey: escapeKeyCapture,
      outsidePress: outsidePressCapture
    } = normalizeProp(capture);
    const closeOnEscapeKeyDown = useEffectEvent(event => {
      var _dataRef$current$floa;
      if (!open || !enabled || !escapeKey || event.key !== 'Escape') {
        return;
      }
      const nodeId = (_dataRef$current$floa = dataRef.current.floatingContext) == null ? void 0 : _dataRef$current$floa.nodeId;
      const children = tree ? getChildren(tree.nodesRef.current, nodeId) : [];
      if (!escapeKeyBubbles) {
        event.stopPropagation();
        if (children.length > 0) {
          let shouldDismiss = true;
          children.forEach(child => {
            var _child$context;
            if ((_child$context = child.context) != null && _child$context.open && !child.context.dataRef.current.__escapeKeyBubbles) {
              shouldDismiss = false;
              return;
            }
          });
          if (!shouldDismiss) {
            return;
          }
        }
      }
      onOpenChange(false, isReactEvent(event) ? event.nativeEvent : event, 'escape-key');
    });
    const closeOnEscapeKeyDownCapture = useEffectEvent(event => {
      var _getTarget2;
      const callback = () => {
        var _getTarget;
        closeOnEscapeKeyDown(event);
        (_getTarget = getTarget(event)) == null || _getTarget.removeEventListener('keydown', callback);
      };
      (_getTarget2 = getTarget(event)) == null || _getTarget2.addEventListener('keydown', callback);
    });
    const closeOnPressOutside = useEffectEvent(event => {
      var _dataRef$current$floa2;
      // Given developers can stop the propagation of the synthetic event,
      // we can only be confident with a positive value.
      const insideReactTree = insideReactTreeRef.current;
      insideReactTreeRef.current = false;

      // When click outside is lazy (`click` event), handle dragging.
      // Don't close if:
      // - The click started inside the floating element.
      // - The click ended inside the floating element.
      const endedOrStartedInside = endedOrStartedInsideRef.current;
      endedOrStartedInsideRef.current = false;
      if (outsidePressEvent === 'click' && endedOrStartedInside) {
        return;
      }
      if (insideReactTree) {
        return;
      }
      if (typeof outsidePress === 'function' && !outsidePress(event)) {
        return;
      }
      const target = getTarget(event);
      const inertSelector = "[" + createAttribute('inert') + "]";
      const markers = getDocument(elements.floating).querySelectorAll(inertSelector);
      let targetRootAncestor = isElement(target) ? target : null;
      while (targetRootAncestor && !isLastTraversableNode(targetRootAncestor)) {
        const nextParent = getParentNode(targetRootAncestor);
        if (isLastTraversableNode(nextParent) || !isElement(nextParent)) {
          break;
        }
        targetRootAncestor = nextParent;
      }

      // Check if the click occurred on a third-party element injected after the
      // floating element rendered.
      if (markers.length && isElement(target) && !isRootElement(target) &&
      // Clicked on a direct ancestor (e.g. FloatingOverlay).
      !contains(target, elements.floating) &&
      // If the target root element contains none of the markers, then the
      // element was injected after the floating element rendered.
      Array.from(markers).every(marker => !contains(targetRootAncestor, marker))) {
        return;
      }

      // Check if the click occurred on the scrollbar
      if (isHTMLElement(target) && floating) {
        // In Firefox, `target.scrollWidth > target.clientWidth` for inline
        // elements.
        const canScrollX = target.clientWidth > 0 && target.scrollWidth > target.clientWidth;
        const canScrollY = target.clientHeight > 0 && target.scrollHeight > target.clientHeight;
        let xCond = canScrollY && event.offsetX > target.clientWidth;

        // In some browsers it is possible to change the <body> (or window)
        // scrollbar to the left side, but is very rare and is difficult to
        // check for. Plus, for modal dialogs with backdrops, it is more
        // important that the backdrop is checked but not so much the window.
        if (canScrollY) {
          const isRTL = getComputedStyle$1(target).direction === 'rtl';
          if (isRTL) {
            xCond = event.offsetX <= target.offsetWidth - target.clientWidth;
          }
        }
        if (xCond || canScrollX && event.offsetY > target.clientHeight) {
          return;
        }
      }
      const nodeId = (_dataRef$current$floa2 = dataRef.current.floatingContext) == null ? void 0 : _dataRef$current$floa2.nodeId;
      const targetIsInsideChildren = tree && getChildren(tree.nodesRef.current, nodeId).some(node => {
        var _node$context;
        return isEventTargetWithin(event, (_node$context = node.context) == null ? void 0 : _node$context.elements.floating);
      });
      if (isEventTargetWithin(event, elements.floating) || isEventTargetWithin(event, elements.domReference) || targetIsInsideChildren) {
        return;
      }
      const children = tree ? getChildren(tree.nodesRef.current, nodeId) : [];
      if (children.length > 0) {
        let shouldDismiss = true;
        children.forEach(child => {
          var _child$context2;
          if ((_child$context2 = child.context) != null && _child$context2.open && !child.context.dataRef.current.__outsidePressBubbles) {
            shouldDismiss = false;
            return;
          }
        });
        if (!shouldDismiss) {
          return;
        }
      }
      onOpenChange(false, event, 'outside-press');
    });
    const closeOnPressOutsideCapture = useEffectEvent(event => {
      var _getTarget4;
      const callback = () => {
        var _getTarget3;
        closeOnPressOutside(event);
        (_getTarget3 = getTarget(event)) == null || _getTarget3.removeEventListener(outsidePressEvent, callback);
      };
      (_getTarget4 = getTarget(event)) == null || _getTarget4.addEventListener(outsidePressEvent, callback);
    });
    React__namespace.useEffect(() => {
      if (!open || !enabled) {
        return;
      }
      dataRef.current.__escapeKeyBubbles = escapeKeyBubbles;
      dataRef.current.__outsidePressBubbles = outsidePressBubbles;
      function onScroll(event) {
        onOpenChange(false, event, 'ancestor-scroll');
      }
      const doc = getDocument(elements.floating);
      escapeKey && doc.addEventListener('keydown', escapeKeyCapture ? closeOnEscapeKeyDownCapture : closeOnEscapeKeyDown, escapeKeyCapture);
      outsidePress && doc.addEventListener(outsidePressEvent, outsidePressCapture ? closeOnPressOutsideCapture : closeOnPressOutside, outsidePressCapture);
      let ancestors = [];
      if (ancestorScroll) {
        if (isElement(elements.domReference)) {
          ancestors = reactDom.getOverflowAncestors(elements.domReference);
        }
        if (isElement(elements.floating)) {
          ancestors = ancestors.concat(reactDom.getOverflowAncestors(elements.floating));
        }
        if (!isElement(elements.reference) && elements.reference && elements.reference.contextElement) {
          ancestors = ancestors.concat(reactDom.getOverflowAncestors(elements.reference.contextElement));
        }
      }

      // Ignore the visual viewport for scrolling dismissal (allow pinch-zoom)
      ancestors = ancestors.filter(ancestor => {
        var _doc$defaultView;
        return ancestor !== ((_doc$defaultView = doc.defaultView) == null ? void 0 : _doc$defaultView.visualViewport);
      });
      ancestors.forEach(ancestor => {
        ancestor.addEventListener('scroll', onScroll, {
          passive: true
        });
      });
      return () => {
        escapeKey && doc.removeEventListener('keydown', escapeKeyCapture ? closeOnEscapeKeyDownCapture : closeOnEscapeKeyDown, escapeKeyCapture);
        outsidePress && doc.removeEventListener(outsidePressEvent, outsidePressCapture ? closeOnPressOutsideCapture : closeOnPressOutside, outsidePressCapture);
        ancestors.forEach(ancestor => {
          ancestor.removeEventListener('scroll', onScroll);
        });
      };
    }, [dataRef, elements, escapeKey, outsidePress, outsidePressEvent, open, onOpenChange, ancestorScroll, enabled, escapeKeyBubbles, outsidePressBubbles, closeOnEscapeKeyDown, escapeKeyCapture, closeOnEscapeKeyDownCapture, closeOnPressOutside, outsidePressCapture, closeOnPressOutsideCapture]);
    React__namespace.useEffect(() => {
      insideReactTreeRef.current = false;
    }, [outsidePress, outsidePressEvent]);
    const reference = React__namespace.useMemo(() => ({
      onKeyDown: closeOnEscapeKeyDown,
      [bubbleHandlerKeys[referencePressEvent]]: event => {
        if (referencePress) {
          onOpenChange(false, event.nativeEvent, 'reference-press');
        }
      }
    }), [closeOnEscapeKeyDown, onOpenChange, referencePress, referencePressEvent]);
    const floating = React__namespace.useMemo(() => ({
      onKeyDown: closeOnEscapeKeyDown,
      onMouseDown() {
        endedOrStartedInsideRef.current = true;
      },
      onMouseUp() {
        endedOrStartedInsideRef.current = true;
      },
      [captureHandlerKeys[outsidePressEvent]]: () => {
        insideReactTreeRef.current = true;
      }
    }), [closeOnEscapeKeyDown, outsidePressEvent]);
    return React__namespace.useMemo(() => enabled ? {
      reference,
      floating
    } : {}, [enabled, reference, floating]);
  }

  function useFloatingRootContext(options) {
    const {
      open = false,
      onOpenChange: onOpenChangeProp,
      elements: elementsProp
    } = options;
    const floatingId = useId();
    const dataRef = React__namespace.useRef({});
    const [events] = React__namespace.useState(() => createPubSub());
    const nested = useFloatingParentNodeId() != null;
    {
      const optionDomReference = elementsProp.reference;
      if (optionDomReference && !isElement(optionDomReference)) {
        error('Cannot pass a virtual element to the `elements.reference` option,', 'as it must be a real DOM element. Use `refs.setPositionReference()`', 'instead.');
      }
    }
    const [positionReference, setPositionReference] = React__namespace.useState(elementsProp.reference);
    const onOpenChange = useEffectEvent((open, event, reason) => {
      dataRef.current.openEvent = open ? event : undefined;
      events.emit('openchange', {
        open,
        event,
        reason,
        nested
      });
      onOpenChangeProp == null || onOpenChangeProp(open, event, reason);
    });
    const refs = React__namespace.useMemo(() => ({
      setPositionReference
    }), []);
    const elements = React__namespace.useMemo(() => ({
      reference: positionReference || elementsProp.reference || null,
      floating: elementsProp.floating || null,
      domReference: elementsProp.reference
    }), [positionReference, elementsProp.reference, elementsProp.floating]);
    return React__namespace.useMemo(() => ({
      dataRef,
      open,
      onOpenChange,
      elements,
      events,
      floatingId,
      refs
    }), [open, onOpenChange, elements, events, floatingId, refs]);
  }

  /**
   * Provides data to position a floating element and context to add interactions.
   * @see https://floating-ui.com/docs/useFloating
   */
  function useFloating(options) {
    if (options === void 0) {
      options = {};
    }
    const {
      nodeId
    } = options;
    const internalRootContext = useFloatingRootContext({
      ...options,
      elements: {
        reference: null,
        floating: null,
        ...options.elements
      }
    });
    const rootContext = options.rootContext || internalRootContext;
    const computedElements = rootContext.elements;
    const [_domReference, setDomReference] = React__namespace.useState(null);
    const [positionReference, _setPositionReference] = React__namespace.useState(null);
    const optionDomReference = computedElements == null ? void 0 : computedElements.reference;
    const domReference = optionDomReference || _domReference;
    const domReferenceRef = React__namespace.useRef(null);
    const tree = useFloatingTree();
    index(() => {
      if (domReference) {
        domReferenceRef.current = domReference;
      }
    }, [domReference]);
    const position = reactDom.useFloating({
      ...options,
      elements: {
        ...computedElements,
        ...(positionReference && {
          reference: positionReference
        })
      }
    });
    const setPositionReference = React__namespace.useCallback(node => {
      const computedPositionReference = isElement(node) ? {
        getBoundingClientRect: () => node.getBoundingClientRect(),
        contextElement: node
      } : node;
      // Store the positionReference in state if the DOM reference is specified externally via the
      // `elements.reference` option. This ensures that it won't be overridden on future renders.
      _setPositionReference(computedPositionReference);
      position.refs.setReference(computedPositionReference);
    }, [position.refs]);
    const setReference = React__namespace.useCallback(node => {
      if (isElement(node) || node === null) {
        domReferenceRef.current = node;
        setDomReference(node);
      }

      // Backwards-compatibility for passing a virtual element to `reference`
      // after it has set the DOM reference.
      if (isElement(position.refs.reference.current) || position.refs.reference.current === null ||
      // Don't allow setting virtual elements using the old technique back to
      // `null` to support `positionReference` + an unstable `reference`
      // callback ref.
      node !== null && !isElement(node)) {
        position.refs.setReference(node);
      }
    }, [position.refs]);
    const refs = React__namespace.useMemo(() => ({
      ...position.refs,
      setReference,
      setPositionReference,
      domReference: domReferenceRef
    }), [position.refs, setReference, setPositionReference]);
    const elements = React__namespace.useMemo(() => ({
      ...position.elements,
      domReference: domReference
    }), [position.elements, domReference]);
    const context = React__namespace.useMemo(() => ({
      ...position,
      ...rootContext,
      refs,
      elements,
      nodeId
    }), [position, refs, elements, nodeId, rootContext]);
    index(() => {
      rootContext.dataRef.current.floatingContext = context;
      const node = tree == null ? void 0 : tree.nodesRef.current.find(node => node.id === nodeId);
      if (node) {
        node.context = context;
      }
    });
    return React__namespace.useMemo(() => ({
      ...position,
      context,
      refs,
      elements
    }), [position, refs, elements, context]);
  }

  /**
   * Opens the floating element while the reference element has focus, like CSS
   * `:focus`.
   * @see https://floating-ui.com/docs/useFocus
   */
  function useFocus(context, props) {
    if (props === void 0) {
      props = {};
    }
    const {
      open,
      onOpenChange,
      events,
      dataRef,
      elements
    } = context;
    const {
      enabled = true,
      visibleOnly = true
    } = props;
    const blockFocusRef = React__namespace.useRef(false);
    const timeoutRef = React__namespace.useRef();
    const keyboardModalityRef = React__namespace.useRef(true);
    React__namespace.useEffect(() => {
      if (!enabled) return;
      const win = getWindow(elements.domReference);

      // If the reference was focused and the user left the tab/window, and the
      // floating element was not open, the focus should be blocked when they
      // return to the tab/window.
      function onBlur() {
        if (!open && isHTMLElement(elements.domReference) && elements.domReference === activeElement(getDocument(elements.domReference))) {
          blockFocusRef.current = true;
        }
      }
      function onKeyDown() {
        keyboardModalityRef.current = true;
      }
      win.addEventListener('blur', onBlur);
      win.addEventListener('keydown', onKeyDown, true);
      return () => {
        win.removeEventListener('blur', onBlur);
        win.removeEventListener('keydown', onKeyDown, true);
      };
    }, [elements.domReference, open, enabled]);
    React__namespace.useEffect(() => {
      if (!enabled) return;
      function onOpenChange(_ref) {
        let {
          reason
        } = _ref;
        if (reason === 'reference-press' || reason === 'escape-key') {
          blockFocusRef.current = true;
        }
      }
      events.on('openchange', onOpenChange);
      return () => {
        events.off('openchange', onOpenChange);
      };
    }, [events, enabled]);
    React__namespace.useEffect(() => {
      return () => {
        clearTimeout(timeoutRef.current);
      };
    }, []);
    const reference = React__namespace.useMemo(() => ({
      onPointerDown(event) {
        if (isVirtualPointerEvent(event.nativeEvent)) return;
        keyboardModalityRef.current = false;
      },
      onMouseLeave() {
        blockFocusRef.current = false;
      },
      onFocus(event) {
        if (blockFocusRef.current) return;
        const target = getTarget(event.nativeEvent);
        if (visibleOnly && isElement(target)) {
          try {
            // Mac Safari unreliably matches `:focus-visible` on the reference
            // if focus was outside the page initially - use the fallback
            // instead.
            if (isSafari() && isMac()) throw Error();
            if (!target.matches(':focus-visible')) return;
          } catch (e) {
            // Old browsers will throw an error when using `:focus-visible`.
            if (!keyboardModalityRef.current && !isTypeableElement(target)) {
              return;
            }
          }
        }
        onOpenChange(true, event.nativeEvent, 'focus');
      },
      onBlur(event) {
        blockFocusRef.current = false;
        const relatedTarget = event.relatedTarget;
        const nativeEvent = event.nativeEvent;

        // Hit the non-modal focus management portal guard. Focus will be
        // moved into the floating element immediately after.
        const movedToFocusGuard = isElement(relatedTarget) && relatedTarget.hasAttribute(createAttribute('focus-guard')) && relatedTarget.getAttribute('data-type') === 'outside';

        // Wait for the window blur listener to fire.
        timeoutRef.current = window.setTimeout(() => {
          var _dataRef$current$floa;
          const activeEl = activeElement(elements.domReference ? elements.domReference.ownerDocument : document);

          // Focus left the page, keep it open.
          if (!relatedTarget && activeEl === elements.domReference) return;

          // When focusing the reference element (e.g. regular click), then
          // clicking into the floating element, prevent it from hiding.
          // Note: it must be focusable, e.g. `tabindex="-1"`.
          // We can not rely on relatedTarget to point to the correct element
          // as it will only point to the shadow host of the newly focused element
          // and not the element that actually has received focus if it is located
          // inside a shadow root.
          if (contains((_dataRef$current$floa = dataRef.current.floatingContext) == null ? void 0 : _dataRef$current$floa.refs.floating.current, activeEl) || contains(elements.domReference, activeEl) || movedToFocusGuard) {
            return;
          }
          onOpenChange(false, nativeEvent, 'focus');
        });
      }
    }), [dataRef, elements.domReference, onOpenChange, visibleOnly]);
    return React__namespace.useMemo(() => enabled ? {
      reference
    } : {}, [enabled, reference]);
  }

  const ACTIVE_KEY = 'active';
  const SELECTED_KEY = 'selected';
  function mergeProps(userProps, propsList, elementKey) {
    const map = new Map();
    const isItem = elementKey === 'item';
    let domUserProps = userProps;
    if (isItem && userProps) {
      const {
        [ACTIVE_KEY]: _,
        [SELECTED_KEY]: __,
        ...validProps
      } = userProps;
      domUserProps = validProps;
    }
    return {
      ...(elementKey === 'floating' && {
        tabIndex: -1,
        [FOCUSABLE_ATTRIBUTE]: ''
      }),
      ...domUserProps,
      ...propsList.map(value => {
        const propsOrGetProps = value ? value[elementKey] : null;
        if (typeof propsOrGetProps === 'function') {
          return userProps ? propsOrGetProps(userProps) : null;
        }
        return propsOrGetProps;
      }).concat(userProps).reduce((acc, props) => {
        if (!props) {
          return acc;
        }
        Object.entries(props).forEach(_ref => {
          let [key, value] = _ref;
          if (isItem && [ACTIVE_KEY, SELECTED_KEY].includes(key)) {
            return;
          }
          if (key.indexOf('on') === 0) {
            if (!map.has(key)) {
              map.set(key, []);
            }
            if (typeof value === 'function') {
              var _map$get;
              (_map$get = map.get(key)) == null || _map$get.push(value);
              acc[key] = function () {
                var _map$get2;
                for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
                  args[_key] = arguments[_key];
                }
                return (_map$get2 = map.get(key)) == null ? void 0 : _map$get2.map(fn => fn(...args)).find(val => val !== undefined);
              };
            }
          } else {
            acc[key] = value;
          }
        });
        return acc;
      }, {})
    };
  }
  /**
   * Merges an array of interaction hooks' props into prop getters, allowing
   * event handler functions to be composed together without overwriting one
   * another.
   * @see https://floating-ui.com/docs/useInteractions
   */
  function useInteractions(propsList) {
    if (propsList === void 0) {
      propsList = [];
    }
    const referenceDeps = propsList.map(key => key == null ? void 0 : key.reference);
    const floatingDeps = propsList.map(key => key == null ? void 0 : key.floating);
    const itemDeps = propsList.map(key => key == null ? void 0 : key.item);
    const getReferenceProps = React__namespace.useCallback(userProps => mergeProps(userProps, propsList, 'reference'),
    // eslint-disable-next-line react-hooks/exhaustive-deps
    referenceDeps);
    const getFloatingProps = React__namespace.useCallback(userProps => mergeProps(userProps, propsList, 'floating'),
    // eslint-disable-next-line react-hooks/exhaustive-deps
    floatingDeps);
    const getItemProps = React__namespace.useCallback(userProps => mergeProps(userProps, propsList, 'item'),
    // eslint-disable-next-line react-hooks/exhaustive-deps
    itemDeps);
    return React__namespace.useMemo(() => ({
      getReferenceProps,
      getFloatingProps,
      getItemProps
    }), [getReferenceProps, getFloatingProps, getItemProps]);
  }

  let isPreventScrollSupported = false;
  function doSwitch(orientation, vertical, horizontal) {
    switch (orientation) {
      case 'vertical':
        return vertical;
      case 'horizontal':
        return horizontal;
      default:
        return vertical || horizontal;
    }
  }
  function isMainOrientationKey(key, orientation) {
    const vertical = key === ARROW_UP || key === ARROW_DOWN;
    const horizontal = key === ARROW_LEFT || key === ARROW_RIGHT;
    return doSwitch(orientation, vertical, horizontal);
  }
  function isMainOrientationToEndKey(key, orientation, rtl) {
    const vertical = key === ARROW_DOWN;
    const horizontal = rtl ? key === ARROW_LEFT : key === ARROW_RIGHT;
    return doSwitch(orientation, vertical, horizontal) || key === 'Enter' || key === ' ' || key === '';
  }
  function isCrossOrientationOpenKey(key, orientation, rtl) {
    const vertical = rtl ? key === ARROW_LEFT : key === ARROW_RIGHT;
    const horizontal = key === ARROW_DOWN;
    return doSwitch(orientation, vertical, horizontal);
  }
  function isCrossOrientationCloseKey(key, orientation, rtl) {
    const vertical = rtl ? key === ARROW_RIGHT : key === ARROW_LEFT;
    const horizontal = key === ARROW_UP;
    return doSwitch(orientation, vertical, horizontal);
  }
  /**
   * Adds arrow key-based navigation of a list of items, either using real DOM
   * focus or virtual focus.
   * @see https://floating-ui.com/docs/useListNavigation
   */
  function useListNavigation(context, props) {
    const {
      open,
      onOpenChange,
      elements
    } = context;
    const {
      listRef,
      activeIndex,
      onNavigate: unstable_onNavigate = () => {},
      enabled = true,
      selectedIndex = null,
      allowEscape = false,
      loop = false,
      nested = false,
      rtl = false,
      virtual = false,
      focusItemOnOpen = 'auto',
      focusItemOnHover = true,
      openOnArrowKeyDown = true,
      disabledIndices = undefined,
      orientation = 'vertical',
      cols = 1,
      scrollItemIntoView = true,
      virtualItemRef,
      itemSizes,
      dense = false
    } = props;
    {
      if (allowEscape) {
        if (!loop) {
          warn('`useListNavigation` looping must be enabled to allow escaping.');
        }
        if (!virtual) {
          warn('`useListNavigation` must be virtual to allow escaping.');
        }
      }
      if (orientation === 'vertical' && cols > 1) {
        warn('In grid list navigation mode (`cols` > 1), the `orientation` should', 'be either "horizontal" or "both".');
      }
    }
    const floatingFocusElement = getFloatingFocusElement(elements.floating);
    const floatingFocusElementRef = useLatestRef(floatingFocusElement);
    const parentId = useFloatingParentNodeId();
    const tree = useFloatingTree();
    const onNavigate = useEffectEvent(unstable_onNavigate);
    const focusItemOnOpenRef = React__namespace.useRef(focusItemOnOpen);
    const indexRef = React__namespace.useRef(selectedIndex != null ? selectedIndex : -1);
    const keyRef = React__namespace.useRef(null);
    const isPointerModalityRef = React__namespace.useRef(true);
    const previousOnNavigateRef = React__namespace.useRef(onNavigate);
    const previousMountedRef = React__namespace.useRef(!!elements.floating);
    const previousOpenRef = React__namespace.useRef(open);
    const forceSyncFocus = React__namespace.useRef(false);
    const forceScrollIntoViewRef = React__namespace.useRef(false);
    const disabledIndicesRef = useLatestRef(disabledIndices);
    const latestOpenRef = useLatestRef(open);
    const scrollItemIntoViewRef = useLatestRef(scrollItemIntoView);
    const selectedIndexRef = useLatestRef(selectedIndex);
    const [activeId, setActiveId] = React__namespace.useState();
    const [virtualId, setVirtualId] = React__namespace.useState();
    const focusItem = useEffectEvent(function (listRef, indexRef, forceScrollIntoView) {
      if (forceScrollIntoView === void 0) {
        forceScrollIntoView = false;
      }
      function runFocus(item) {
        if (virtual) {
          setActiveId(item.id);
          tree == null || tree.events.emit('virtualfocus', item);
          if (virtualItemRef) {
            virtualItemRef.current = item;
          }
        } else {
          enqueueFocus(item, {
            preventScroll: true,
            // Mac Safari does not move the virtual cursor unless the focus call
            // is sync. However, for the very first focus call, we need to wait
            // for the position to be ready in order to prevent unwanted
            // scrolling. This means the virtual cursor will not move to the first
            // item when first opening the floating element, but will on
            // subsequent calls. `preventScroll` is supported in modern Safari,
            // so we can use that instead.
            // iOS Safari must be async or the first item will not be focused.
            sync: isMac() && isSafari() ? isPreventScrollSupported || forceSyncFocus.current : false
          });
        }
      }
      const initialItem = listRef.current[indexRef.current];
      if (initialItem) {
        runFocus(initialItem);
      }
      requestAnimationFrame(() => {
        const waitedItem = listRef.current[indexRef.current] || initialItem;
        if (!waitedItem) return;
        if (!initialItem) {
          runFocus(waitedItem);
        }
        const scrollIntoViewOptions = scrollItemIntoViewRef.current;
        const shouldScrollIntoView = scrollIntoViewOptions && item && (forceScrollIntoView || !isPointerModalityRef.current);
        if (shouldScrollIntoView) {
          // JSDOM doesn't support `.scrollIntoView()` but it's widely supported
          // by all browsers.
          waitedItem.scrollIntoView == null || waitedItem.scrollIntoView(typeof scrollIntoViewOptions === 'boolean' ? {
            block: 'nearest',
            inline: 'nearest'
          } : scrollIntoViewOptions);
        }
      });
    });
    index(() => {
      document.createElement('div').focus({
        get preventScroll() {
          isPreventScrollSupported = true;
          return false;
        }
      });
    }, []);

    // Sync `selectedIndex` to be the `activeIndex` upon opening the floating
    // element. Also, reset `activeIndex` upon closing the floating element.
    index(() => {
      if (!enabled) return;
      if (open && elements.floating) {
        if (focusItemOnOpenRef.current && selectedIndex != null) {
          // Regardless of the pointer modality, we want to ensure the selected
          // item comes into view when the floating element is opened.
          forceScrollIntoViewRef.current = true;
          indexRef.current = selectedIndex;
          onNavigate(selectedIndex);
        }
      } else if (previousMountedRef.current) {
        // Since the user can specify `onNavigate` conditionally
        // (onNavigate: open ? setActiveIndex : setSelectedIndex),
        // we store and call the previous function.
        indexRef.current = -1;
        previousOnNavigateRef.current(null);
      }
    }, [enabled, open, elements.floating, selectedIndex, onNavigate]);

    // Sync `activeIndex` to be the focused item while the floating element is
    // open.
    index(() => {
      if (!enabled) return;
      if (open && elements.floating) {
        if (activeIndex == null) {
          forceSyncFocus.current = false;
          if (selectedIndexRef.current != null) {
            return;
          }

          // Reset while the floating element was open (e.g. the list changed).
          if (previousMountedRef.current) {
            indexRef.current = -1;
            focusItem(listRef, indexRef);
          }

          // Initial sync.
          if ((!previousOpenRef.current || !previousMountedRef.current) && focusItemOnOpenRef.current && (keyRef.current != null || focusItemOnOpenRef.current === true && keyRef.current == null)) {
            let runs = 0;
            const waitForListPopulated = () => {
              if (listRef.current[0] == null) {
                // Avoid letting the browser paint if possible on the first try,
                // otherwise use rAF. Don't try more than twice, since something
                // is wrong otherwise.
                if (runs < 2) {
                  const scheduler = runs ? requestAnimationFrame : queueMicrotask;
                  scheduler(waitForListPopulated);
                }
                runs++;
              } else {
                indexRef.current = keyRef.current == null || isMainOrientationToEndKey(keyRef.current, orientation, rtl) || nested ? getMinIndex(listRef, disabledIndicesRef.current) : getMaxIndex(listRef, disabledIndicesRef.current);
                keyRef.current = null;
                onNavigate(indexRef.current);
              }
            };
            waitForListPopulated();
          }
        } else if (!isIndexOutOfBounds(listRef, activeIndex)) {
          indexRef.current = activeIndex;
          focusItem(listRef, indexRef, forceScrollIntoViewRef.current);
          forceScrollIntoViewRef.current = false;
        }
      }
    }, [enabled, open, elements.floating, activeIndex, selectedIndexRef, nested, listRef, orientation, rtl, onNavigate, focusItem, disabledIndicesRef]);

    // Ensure the parent floating element has focus when a nested child closes
    // to allow arrow key navigation to work after the pointer leaves the child.
    index(() => {
      var _nodes$find;
      if (!enabled || elements.floating || !tree || virtual || !previousMountedRef.current) {
        return;
      }
      const nodes = tree.nodesRef.current;
      const parent = (_nodes$find = nodes.find(node => node.id === parentId)) == null || (_nodes$find = _nodes$find.context) == null ? void 0 : _nodes$find.elements.floating;
      const activeEl = activeElement(getDocument(elements.floating));
      const treeContainsActiveEl = nodes.some(node => node.context && contains(node.context.elements.floating, activeEl));
      if (parent && !treeContainsActiveEl && isPointerModalityRef.current) {
        parent.focus({
          preventScroll: true
        });
      }
    }, [enabled, elements.floating, tree, parentId, virtual]);
    index(() => {
      if (!enabled) return;
      if (!tree) return;
      if (!virtual) return;
      if (parentId) return;
      function handleVirtualFocus(item) {
        setVirtualId(item.id);
        if (virtualItemRef) {
          virtualItemRef.current = item;
        }
      }
      tree.events.on('virtualfocus', handleVirtualFocus);
      return () => {
        tree.events.off('virtualfocus', handleVirtualFocus);
      };
    }, [enabled, tree, virtual, parentId, virtualItemRef]);
    index(() => {
      previousOnNavigateRef.current = onNavigate;
      previousMountedRef.current = !!elements.floating;
    });
    index(() => {
      if (!open) {
        keyRef.current = null;
      }
    }, [open]);
    index(() => {
      previousOpenRef.current = open;
    }, [open]);
    const hasActiveIndex = activeIndex != null;
    const item = React__namespace.useMemo(() => {
      function syncCurrentTarget(currentTarget) {
        if (!open) return;
        const index = listRef.current.indexOf(currentTarget);
        if (index !== -1) {
          onNavigate(index);
        }
      }
      const props = {
        onFocus(_ref) {
          let {
            currentTarget
          } = _ref;
          syncCurrentTarget(currentTarget);
        },
        onClick: _ref2 => {
          let {
            currentTarget
          } = _ref2;
          return currentTarget.focus({
            preventScroll: true
          });
        },
        // Safari
        ...(focusItemOnHover && {
          onMouseMove(_ref3) {
            let {
              currentTarget
            } = _ref3;
            syncCurrentTarget(currentTarget);
          },
          onPointerLeave(_ref4) {
            let {
              pointerType
            } = _ref4;
            if (!isPointerModalityRef.current || pointerType === 'touch') {
              return;
            }
            indexRef.current = -1;
            focusItem(listRef, indexRef);
            onNavigate(null);
            if (!virtual) {
              enqueueFocus(floatingFocusElementRef.current, {
                preventScroll: true
              });
            }
          }
        })
      };
      return props;
    }, [open, floatingFocusElementRef, focusItem, focusItemOnHover, listRef, onNavigate, virtual]);
    const commonOnKeyDown = useEffectEvent(event => {
      isPointerModalityRef.current = false;
      forceSyncFocus.current = true;

      // If the floating element is animating out, ignore navigation. Otherwise,
      // the `activeIndex` gets set to 0 despite not being open so the next time
      // the user ArrowDowns, the first item won't be focused.
      if (!latestOpenRef.current && event.currentTarget === floatingFocusElementRef.current) {
        return;
      }
      if (nested && isCrossOrientationCloseKey(event.key, orientation, rtl)) {
        stopEvent(event);
        onOpenChange(false, event.nativeEvent, 'list-navigation');
        if (isHTMLElement(elements.domReference) && !virtual) {
          elements.domReference.focus();
        }
        return;
      }
      const currentIndex = indexRef.current;
      const minIndex = getMinIndex(listRef, disabledIndices);
      const maxIndex = getMaxIndex(listRef, disabledIndices);
      if (event.key === 'Home') {
        stopEvent(event);
        indexRef.current = minIndex;
        onNavigate(indexRef.current);
      }
      if (event.key === 'End') {
        stopEvent(event);
        indexRef.current = maxIndex;
        onNavigate(indexRef.current);
      }

      // Grid navigation.
      if (cols > 1) {
        const sizes = itemSizes || Array.from({
          length: listRef.current.length
        }, () => ({
          width: 1,
          height: 1
        }));
        // To calculate movements on the grid, we use hypothetical cell indices
        // as if every item was 1x1, then convert back to real indices.
        const cellMap = buildCellMap(sizes, cols, dense);
        const minGridIndex = cellMap.findIndex(index => index != null && !isDisabled(listRef.current, index, disabledIndices));
        // last enabled index
        const maxGridIndex = cellMap.reduce((foundIndex, index, cellIndex) => index != null && !isDisabled(listRef.current, index, disabledIndices) ? cellIndex : foundIndex, -1);
        const index = cellMap[getGridNavigatedIndex({
          current: cellMap.map(itemIndex => itemIndex != null ? listRef.current[itemIndex] : null)
        }, {
          event,
          orientation,
          loop,
          cols,
          // treat undefined (empty grid spaces) as disabled indices so we
          // don't end up in them
          disabledIndices: getCellIndices([...(disabledIndices || listRef.current.map((_, index) => isDisabled(listRef.current, index) ? index : undefined)), undefined], cellMap),
          minIndex: minGridIndex,
          maxIndex: maxGridIndex,
          prevIndex: getCellIndexOfCorner(indexRef.current > maxIndex ? minIndex : indexRef.current, sizes, cellMap, cols,
          // use a corner matching the edge closest to the direction
          // we're moving in so we don't end up in the same item. Prefer
          // top/left over bottom/right.
          event.key === ARROW_DOWN ? 'bl' : event.key === ARROW_RIGHT ? 'tr' : 'tl'),
          stopEvent: true
        })];
        if (index != null) {
          indexRef.current = index;
          onNavigate(indexRef.current);
        }
        if (orientation === 'both') {
          return;
        }
      }
      if (isMainOrientationKey(event.key, orientation)) {
        stopEvent(event);

        // Reset the index if no item is focused.
        if (open && !virtual && activeElement(event.currentTarget.ownerDocument) === event.currentTarget) {
          indexRef.current = isMainOrientationToEndKey(event.key, orientation, rtl) ? minIndex : maxIndex;
          onNavigate(indexRef.current);
          return;
        }
        if (isMainOrientationToEndKey(event.key, orientation, rtl)) {
          if (loop) {
            indexRef.current = currentIndex >= maxIndex ? allowEscape && currentIndex !== listRef.current.length ? -1 : minIndex : findNonDisabledIndex(listRef, {
              startingIndex: currentIndex,
              disabledIndices
            });
          } else {
            indexRef.current = Math.min(maxIndex, findNonDisabledIndex(listRef, {
              startingIndex: currentIndex,
              disabledIndices
            }));
          }
        } else {
          if (loop) {
            indexRef.current = currentIndex <= minIndex ? allowEscape && currentIndex !== -1 ? listRef.current.length : maxIndex : findNonDisabledIndex(listRef, {
              startingIndex: currentIndex,
              decrement: true,
              disabledIndices
            });
          } else {
            indexRef.current = Math.max(minIndex, findNonDisabledIndex(listRef, {
              startingIndex: currentIndex,
              decrement: true,
              disabledIndices
            }));
          }
        }
        if (isIndexOutOfBounds(listRef, indexRef.current)) {
          onNavigate(null);
        } else {
          onNavigate(indexRef.current);
        }
      }
    });
    const ariaActiveDescendantProp = React__namespace.useMemo(() => {
      return virtual && open && hasActiveIndex && {
        'aria-activedescendant': virtualId || activeId
      };
    }, [virtual, open, hasActiveIndex, virtualId, activeId]);
    const floating = React__namespace.useMemo(() => {
      return {
        'aria-orientation': orientation === 'both' ? undefined : orientation,
        ...(!isTypeableCombobox(elements.domReference) && ariaActiveDescendantProp),
        onKeyDown: commonOnKeyDown,
        onPointerMove() {
          isPointerModalityRef.current = true;
        }
      };
    }, [ariaActiveDescendantProp, commonOnKeyDown, elements.domReference, orientation]);
    const reference = React__namespace.useMemo(() => {
      function checkVirtualMouse(event) {
        if (focusItemOnOpen === 'auto' && isVirtualClick(event.nativeEvent)) {
          focusItemOnOpenRef.current = true;
        }
      }
      function checkVirtualPointer(event) {
        // `pointerdown` fires first, reset the state then perform the checks.
        focusItemOnOpenRef.current = focusItemOnOpen;
        if (focusItemOnOpen === 'auto' && isVirtualPointerEvent(event.nativeEvent)) {
          focusItemOnOpenRef.current = true;
        }
      }
      return {
        ...ariaActiveDescendantProp,
        onKeyDown(event) {
          isPointerModalityRef.current = false;
          const isArrowKey = event.key.indexOf('Arrow') === 0;
          const isCrossOpenKey = isCrossOrientationOpenKey(event.key, orientation, rtl);
          const isCrossCloseKey = isCrossOrientationCloseKey(event.key, orientation, rtl);
          const isMainKey = isMainOrientationKey(event.key, orientation);
          const isNavigationKey = (nested ? isCrossOpenKey : isMainKey) || event.key === 'Enter' || event.key.trim() === '';
          if (virtual && open) {
            const rootNode = tree == null ? void 0 : tree.nodesRef.current.find(node => node.parentId == null);
            const deepestNode = tree && rootNode ? getDeepestNode(tree.nodesRef.current, rootNode.id) : null;
            if (isArrowKey && deepestNode && virtualItemRef) {
              const eventObject = new KeyboardEvent('keydown', {
                key: event.key,
                bubbles: true
              });
              if (isCrossOpenKey || isCrossCloseKey) {
                var _deepestNode$context, _deepestNode$context2;
                const isCurrentTarget = ((_deepestNode$context = deepestNode.context) == null ? void 0 : _deepestNode$context.elements.domReference) === event.currentTarget;
                const dispatchItem = isCrossCloseKey && !isCurrentTarget ? (_deepestNode$context2 = deepestNode.context) == null ? void 0 : _deepestNode$context2.elements.domReference : isCrossOpenKey ? listRef.current.find(item => (item == null ? void 0 : item.id) === activeId) : null;
                if (dispatchItem) {
                  stopEvent(event);
                  dispatchItem.dispatchEvent(eventObject);
                  setVirtualId(undefined);
                }
              }
              if (isMainKey && deepestNode.context) {
                if (deepestNode.context.open && deepestNode.parentId && event.currentTarget !== deepestNode.context.elements.domReference) {
                  var _deepestNode$context$;
                  stopEvent(event);
                  (_deepestNode$context$ = deepestNode.context.elements.domReference) == null || _deepestNode$context$.dispatchEvent(eventObject);
                  return;
                }
              }
            }
            return commonOnKeyDown(event);
          }

          // If a floating element should not open on arrow key down, avoid
          // setting `activeIndex` while it's closed.
          if (!open && !openOnArrowKeyDown && isArrowKey) {
            return;
          }
          if (isNavigationKey) {
            keyRef.current = nested && isMainKey ? null : event.key;
          }
          if (nested) {
            if (isCrossOpenKey) {
              stopEvent(event);
              if (open) {
                indexRef.current = getMinIndex(listRef, disabledIndicesRef.current);
                onNavigate(indexRef.current);
              } else {
                onOpenChange(true, event.nativeEvent, 'list-navigation');
              }
            }
            return;
          }
          if (isMainKey) {
            if (selectedIndex != null) {
              indexRef.current = selectedIndex;
            }
            stopEvent(event);
            if (!open && openOnArrowKeyDown) {
              onOpenChange(true, event.nativeEvent, 'list-navigation');
            } else {
              commonOnKeyDown(event);
            }
            if (open) {
              onNavigate(indexRef.current);
            }
          }
        },
        onFocus() {
          if (open && !virtual) {
            onNavigate(null);
          }
        },
        onPointerDown: checkVirtualPointer,
        onMouseDown: checkVirtualMouse,
        onClick: checkVirtualMouse
      };
    }, [activeId, ariaActiveDescendantProp, commonOnKeyDown, disabledIndicesRef, focusItemOnOpen, listRef, nested, onNavigate, onOpenChange, open, openOnArrowKeyDown, orientation, rtl, selectedIndex, tree, virtual, virtualItemRef]);
    return React__namespace.useMemo(() => enabled ? {
      reference,
      floating,
      item
    } : {}, [enabled, reference, floating, item]);
  }

  const componentRoleToAriaRoleMap = /*#__PURE__*/new Map([['select', 'listbox'], ['combobox', 'listbox'], ['label', false]]);

  /**
   * Adds base screen reader props to the reference and floating elements for a
   * given floating element `role`.
   * @see https://floating-ui.com/docs/useRole
   */
  function useRole(context, props) {
    var _componentRoleToAriaR;
    if (props === void 0) {
      props = {};
    }
    const {
      open,
      floatingId
    } = context;
    const {
      enabled = true,
      role = 'dialog'
    } = props;
    const ariaRole = (_componentRoleToAriaR = componentRoleToAriaRoleMap.get(role)) != null ? _componentRoleToAriaR : role;
    const referenceId = useId();
    const parentId = useFloatingParentNodeId();
    const isNested = parentId != null;
    const reference = React__namespace.useMemo(() => {
      if (ariaRole === 'tooltip' || role === 'label') {
        return {
          ["aria-" + (role === 'label' ? 'labelledby' : 'describedby')]: open ? floatingId : undefined
        };
      }
      return {
        'aria-expanded': open ? 'true' : 'false',
        'aria-haspopup': ariaRole === 'alertdialog' ? 'dialog' : ariaRole,
        'aria-controls': open ? floatingId : undefined,
        ...(ariaRole === 'listbox' && {
          role: 'combobox'
        }),
        ...(ariaRole === 'menu' && {
          id: referenceId
        }),
        ...(ariaRole === 'menu' && isNested && {
          role: 'menuitem'
        }),
        ...(role === 'select' && {
          'aria-autocomplete': 'none'
        }),
        ...(role === 'combobox' && {
          'aria-autocomplete': 'list'
        })
      };
    }, [ariaRole, floatingId, isNested, open, referenceId, role]);
    const floating = React__namespace.useMemo(() => {
      const floatingProps = {
        id: floatingId,
        ...(ariaRole && {
          role: ariaRole
        })
      };
      if (ariaRole === 'tooltip' || role === 'label') {
        return floatingProps;
      }
      return {
        ...floatingProps,
        ...(ariaRole === 'menu' && {
          'aria-labelledby': referenceId
        })
      };
    }, [ariaRole, floatingId, referenceId, role]);
    const item = React__namespace.useCallback(_ref => {
      let {
        active,
        selected
      } = _ref;
      const commonProps = {
        role: 'option',
        ...(active && {
          id: floatingId + "-option"
        })
      };

      // For `menu`, we are unable to tell if the item is a `menuitemradio`
      // or `menuitemcheckbox`. For backwards-compatibility reasons, also
      // avoid defaulting to `menuitem` as it may overwrite custom role props.
      switch (role) {
        case 'select':
          return {
            ...commonProps,
            'aria-selected': active && selected
          };
        case 'combobox':
          {
            return {
              ...commonProps,
              ...(active && {
                'aria-selected': true
              })
            };
          }
      }
      return {};
    }, [floatingId, role]);
    return React__namespace.useMemo(() => enabled ? {
      reference,
      floating,
      item
    } : {}, [enabled, reference, floating, item]);
  }

  // Converts a JS style key like `backgroundColor` to a CSS transition-property
  // like `background-color`.
  const camelCaseToKebabCase = str => str.replace(/[A-Z]+(?![a-z])|[A-Z]/g, ($, ofs) => (ofs ? '-' : '') + $.toLowerCase());
  function execWithArgsOrReturn(valueOrFn, args) {
    return typeof valueOrFn === 'function' ? valueOrFn(args) : valueOrFn;
  }
  function useDelayUnmount(open, durationMs) {
    const [isMounted, setIsMounted] = React__namespace.useState(open);
    if (open && !isMounted) {
      setIsMounted(true);
    }
    React__namespace.useEffect(() => {
      if (!open && isMounted) {
        const timeout = setTimeout(() => setIsMounted(false), durationMs);
        return () => clearTimeout(timeout);
      }
    }, [open, isMounted, durationMs]);
    return isMounted;
  }
  /**
   * Provides a status string to apply CSS transitions to a floating element,
   * correctly handling placement-aware transitions.
   * @see https://floating-ui.com/docs/useTransition#usetransitionstatus
   */
  function useTransitionStatus(context, props) {
    if (props === void 0) {
      props = {};
    }
    const {
      open,
      elements: {
        floating
      }
    } = context;
    const {
      duration = 250
    } = props;
    const isNumberDuration = typeof duration === 'number';
    const closeDuration = (isNumberDuration ? duration : duration.close) || 0;
    const [status, setStatus] = React__namespace.useState('unmounted');
    const isMounted = useDelayUnmount(open, closeDuration);
    if (!isMounted && status === 'close') {
      setStatus('unmounted');
    }
    index(() => {
      if (!floating) return;
      if (open) {
        setStatus('initial');
        const frame = requestAnimationFrame(() => {
          setStatus('open');
        });
        return () => {
          cancelAnimationFrame(frame);
        };
      }
      setStatus('close');
    }, [open, floating]);
    return {
      isMounted,
      status
    };
  }
  /**
   * Provides styles to apply CSS transitions to a floating element, correctly
   * handling placement-aware transitions. Wrapper around `useTransitionStatus`.
   * @see https://floating-ui.com/docs/useTransition#usetransitionstyles
   */
  function useTransitionStyles(context, props) {
    if (props === void 0) {
      props = {};
    }
    const {
      initial: unstable_initial = {
        opacity: 0
      },
      open: unstable_open,
      close: unstable_close,
      common: unstable_common,
      duration = 250
    } = props;
    const placement = context.placement;
    const side = placement.split('-')[0];
    const fnArgs = React__namespace.useMemo(() => ({
      side,
      placement
    }), [side, placement]);
    const isNumberDuration = typeof duration === 'number';
    const openDuration = (isNumberDuration ? duration : duration.open) || 0;
    const closeDuration = (isNumberDuration ? duration : duration.close) || 0;
    const [styles, setStyles] = React__namespace.useState(() => ({
      ...execWithArgsOrReturn(unstable_common, fnArgs),
      ...execWithArgsOrReturn(unstable_initial, fnArgs)
    }));
    const {
      isMounted,
      status
    } = useTransitionStatus(context, {
      duration
    });
    const initialRef = useLatestRef(unstable_initial);
    const openRef = useLatestRef(unstable_open);
    const closeRef = useLatestRef(unstable_close);
    const commonRef = useLatestRef(unstable_common);
    index(() => {
      const initialStyles = execWithArgsOrReturn(initialRef.current, fnArgs);
      const closeStyles = execWithArgsOrReturn(closeRef.current, fnArgs);
      const commonStyles = execWithArgsOrReturn(commonRef.current, fnArgs);
      const openStyles = execWithArgsOrReturn(openRef.current, fnArgs) || Object.keys(initialStyles).reduce((acc, key) => {
        acc[key] = '';
        return acc;
      }, {});
      if (status === 'initial') {
        setStyles(styles => ({
          transitionProperty: styles.transitionProperty,
          ...commonStyles,
          ...initialStyles
        }));
      }
      if (status === 'open') {
        setStyles({
          transitionProperty: Object.keys(openStyles).map(camelCaseToKebabCase).join(','),
          transitionDuration: openDuration + "ms",
          ...commonStyles,
          ...openStyles
        });
      }
      if (status === 'close') {
        const styles = closeStyles || initialStyles;
        setStyles({
          transitionProperty: Object.keys(styles).map(camelCaseToKebabCase).join(','),
          transitionDuration: closeDuration + "ms",
          ...commonStyles,
          ...styles
        });
      }
    }, [closeDuration, closeRef, initialRef, openRef, commonRef, openDuration, status, fnArgs]);
    return {
      isMounted,
      styles
    };
  }

  /**
   * Provides a matching callback that can be used to focus an item as the user
   * types, often used in tandem with `useListNavigation()`.
   * @see https://floating-ui.com/docs/useTypeahead
   */
  function useTypeahead(context, props) {
    var _ref;
    const {
      open,
      dataRef
    } = context;
    const {
      listRef,
      activeIndex,
      onMatch: unstable_onMatch,
      onTypingChange: unstable_onTypingChange,
      enabled = true,
      findMatch = null,
      resetMs = 750,
      ignoreKeys = [],
      selectedIndex = null
    } = props;
    const timeoutIdRef = React__namespace.useRef();
    const stringRef = React__namespace.useRef('');
    const prevIndexRef = React__namespace.useRef((_ref = selectedIndex != null ? selectedIndex : activeIndex) != null ? _ref : -1);
    const matchIndexRef = React__namespace.useRef(null);
    const onMatch = useEffectEvent(unstable_onMatch);
    const onTypingChange = useEffectEvent(unstable_onTypingChange);
    const findMatchRef = useLatestRef(findMatch);
    const ignoreKeysRef = useLatestRef(ignoreKeys);
    index(() => {
      if (open) {
        clearTimeout(timeoutIdRef.current);
        matchIndexRef.current = null;
        stringRef.current = '';
      }
    }, [open]);
    index(() => {
      // Sync arrow key navigation but not typeahead navigation.
      if (open && stringRef.current === '') {
        var _ref2;
        prevIndexRef.current = (_ref2 = selectedIndex != null ? selectedIndex : activeIndex) != null ? _ref2 : -1;
      }
    }, [open, selectedIndex, activeIndex]);
    const setTypingChange = useEffectEvent(value => {
      if (value) {
        if (!dataRef.current.typing) {
          dataRef.current.typing = value;
          onTypingChange(value);
        }
      } else {
        if (dataRef.current.typing) {
          dataRef.current.typing = value;
          onTypingChange(value);
        }
      }
    });
    const onKeyDown = useEffectEvent(event => {
      function getMatchingIndex(list, orderedList, string) {
        const str = findMatchRef.current ? findMatchRef.current(orderedList, string) : orderedList.find(text => (text == null ? void 0 : text.toLocaleLowerCase().indexOf(string.toLocaleLowerCase())) === 0);
        return str ? list.indexOf(str) : -1;
      }
      const listContent = listRef.current;
      if (stringRef.current.length > 0 && stringRef.current[0] !== ' ') {
        if (getMatchingIndex(listContent, listContent, stringRef.current) === -1) {
          setTypingChange(false);
        } else if (event.key === ' ') {
          stopEvent(event);
        }
      }
      if (listContent == null || ignoreKeysRef.current.includes(event.key) ||
      // Character key.
      event.key.length !== 1 ||
      // Modifier key.
      event.ctrlKey || event.metaKey || event.altKey) {
        return;
      }
      if (open && event.key !== ' ') {
        stopEvent(event);
        setTypingChange(true);
      }

      // Bail out if the list contains a word like "llama" or "aaron". TODO:
      // allow it in this case, too.
      const allowRapidSuccessionOfFirstLetter = listContent.every(text => {
        var _text$, _text$2;
        return text ? ((_text$ = text[0]) == null ? void 0 : _text$.toLocaleLowerCase()) !== ((_text$2 = text[1]) == null ? void 0 : _text$2.toLocaleLowerCase()) : true;
      });

      // Allows the user to cycle through items that start with the same letter
      // in rapid succession.
      if (allowRapidSuccessionOfFirstLetter && stringRef.current === event.key) {
        stringRef.current = '';
        prevIndexRef.current = matchIndexRef.current;
      }
      stringRef.current += event.key;
      clearTimeout(timeoutIdRef.current);
      timeoutIdRef.current = setTimeout(() => {
        stringRef.current = '';
        prevIndexRef.current = matchIndexRef.current;
        setTypingChange(false);
      }, resetMs);
      const prevIndex = prevIndexRef.current;
      const index = getMatchingIndex(listContent, [...listContent.slice((prevIndex || 0) + 1), ...listContent.slice(0, (prevIndex || 0) + 1)], stringRef.current);
      if (index !== -1) {
        onMatch(index);
        matchIndexRef.current = index;
      } else if (event.key !== ' ') {
        stringRef.current = '';
        setTypingChange(false);
      }
    });
    const reference = React__namespace.useMemo(() => ({
      onKeyDown
    }), [onKeyDown]);
    const floating = React__namespace.useMemo(() => {
      return {
        onKeyDown,
        onKeyUp(event) {
          if (event.key === ' ') {
            setTypingChange(false);
          }
        }
      };
    }, [onKeyDown, setTypingChange]);
    return React__namespace.useMemo(() => enabled ? {
      reference,
      floating
    } : {}, [enabled, reference, floating]);
  }

  function getArgsWithCustomFloatingHeight(state, height) {
    return {
      ...state,
      rects: {
        ...state.rects,
        floating: {
          ...state.rects.floating,
          height
        }
      }
    };
  }
  /**
   * Positions the floating element such that an inner element inside of it is
   * anchored to the reference element.
   * @see https://floating-ui.com/docs/inner
   */
  const inner = props => ({
    name: 'inner',
    options: props,
    async fn(state) {
      const {
        listRef,
        overflowRef,
        onFallbackChange,
        offset: innerOffset = 0,
        index = 0,
        minItemsVisible = 4,
        referenceOverflowThreshold = 0,
        scrollRef,
        ...detectOverflowOptions
      } = evaluate(props, state);
      const {
        rects,
        elements: {
          floating
        }
      } = state;
      const item = listRef.current[index];
      const scrollEl = (scrollRef == null ? void 0 : scrollRef.current) || floating;

      // Valid combinations:
      // 1. Floating element is the scrollRef and has a border (default)
      // 2. Floating element is not the scrollRef, floating element has a border
      // 3. Floating element is not the scrollRef, scrollRef has a border
      // Floating > {...getFloatingProps()} wrapper > scrollRef > items is not
      // allowed as VoiceOver doesn't work.
      const clientTop = floating.clientTop || scrollEl.clientTop;
      const floatingIsBordered = floating.clientTop !== 0;
      const scrollElIsBordered = scrollEl.clientTop !== 0;
      const floatingIsScrollEl = floating === scrollEl;
      {
        if (!state.placement.startsWith('bottom')) {
          warn('`placement` side must be "bottom" when using the `inner`', 'middleware.');
        }
      }
      if (!item) {
        return {};
      }
      const nextArgs = {
        ...state,
        ...(await reactDom.offset(-item.offsetTop - floating.clientTop - rects.reference.height / 2 - item.offsetHeight / 2 - innerOffset).fn(state))
      };
      const overflow = await reactDom.detectOverflow(getArgsWithCustomFloatingHeight(nextArgs, scrollEl.scrollHeight + clientTop + floating.clientTop), detectOverflowOptions);
      const refOverflow = await reactDom.detectOverflow(nextArgs, {
        ...detectOverflowOptions,
        elementContext: 'reference'
      });
      const diffY = Math.max(0, overflow.top);
      const nextY = nextArgs.y + diffY;
      const maxHeight = Math.max(0, scrollEl.scrollHeight + (floatingIsBordered && floatingIsScrollEl || scrollElIsBordered ? clientTop * 2 : 0) - diffY - Math.max(0, overflow.bottom));
      scrollEl.style.maxHeight = maxHeight + "px";
      scrollEl.scrollTop = diffY;

      // There is not enough space, fallback to standard anchored positioning
      if (onFallbackChange) {
        if (scrollEl.offsetHeight < item.offsetHeight * Math.min(minItemsVisible, listRef.current.length - 1) - 1 || refOverflow.top >= -referenceOverflowThreshold || refOverflow.bottom >= -referenceOverflowThreshold) {
          ReactDOM__namespace.flushSync(() => onFallbackChange(true));
        } else {
          ReactDOM__namespace.flushSync(() => onFallbackChange(false));
        }
      }
      if (overflowRef) {
        overflowRef.current = await reactDom.detectOverflow(getArgsWithCustomFloatingHeight({
          ...nextArgs,
          y: nextY
        }, scrollEl.offsetHeight + clientTop + floating.clientTop), detectOverflowOptions);
      }
      return {
        y: nextY
      };
    }
  });
  /**
   * Changes the `inner` middleware's `offset` upon a `wheel` event to
   * expand the floating element's height, revealing more list items.
   * @see https://floating-ui.com/docs/inner
   */
  function useInnerOffset(context, props) {
    const {
      open,
      elements
    } = context;
    const {
      enabled = true,
      overflowRef,
      scrollRef,
      onChange: unstable_onChange
    } = props;
    const onChange = useEffectEvent(unstable_onChange);
    const controlledScrollingRef = React__namespace.useRef(false);
    const prevScrollTopRef = React__namespace.useRef(null);
    const initialOverflowRef = React__namespace.useRef(null);
    React__namespace.useEffect(() => {
      if (!enabled) return;
      function onWheel(e) {
        if (e.ctrlKey || !el || overflowRef.current == null) {
          return;
        }
        const dY = e.deltaY;
        const isAtTop = overflowRef.current.top >= -0.5;
        const isAtBottom = overflowRef.current.bottom >= -0.5;
        const remainingScroll = el.scrollHeight - el.clientHeight;
        const sign = dY < 0 ? -1 : 1;
        const method = dY < 0 ? 'max' : 'min';
        if (el.scrollHeight <= el.clientHeight) {
          return;
        }
        if (!isAtTop && dY > 0 || !isAtBottom && dY < 0) {
          e.preventDefault();
          ReactDOM__namespace.flushSync(() => {
            onChange(d => d + Math[method](dY, remainingScroll * sign));
          });
        } else if (/firefox/i.test(getUserAgent())) {
          // Needed to propagate scrolling during momentum scrolling phase once
          // it gets limited by the boundary. UX improvement, not critical.
          el.scrollTop += dY;
        }
      }
      const el = (scrollRef == null ? void 0 : scrollRef.current) || elements.floating;
      if (open && el) {
        el.addEventListener('wheel', onWheel);

        // Wait for the position to be ready.
        requestAnimationFrame(() => {
          prevScrollTopRef.current = el.scrollTop;
          if (overflowRef.current != null) {
            initialOverflowRef.current = {
              ...overflowRef.current
            };
          }
        });
        return () => {
          prevScrollTopRef.current = null;
          initialOverflowRef.current = null;
          el.removeEventListener('wheel', onWheel);
        };
      }
    }, [enabled, open, elements.floating, overflowRef, scrollRef, onChange]);
    const floating = React__namespace.useMemo(() => ({
      onKeyDown() {
        controlledScrollingRef.current = true;
      },
      onWheel() {
        controlledScrollingRef.current = false;
      },
      onPointerMove() {
        controlledScrollingRef.current = false;
      },
      onScroll() {
        const el = (scrollRef == null ? void 0 : scrollRef.current) || elements.floating;
        if (!overflowRef.current || !el || !controlledScrollingRef.current) {
          return;
        }
        if (prevScrollTopRef.current !== null) {
          const scrollDiff = el.scrollTop - prevScrollTopRef.current;
          if (overflowRef.current.bottom < -0.5 && scrollDiff < -1 || overflowRef.current.top < -0.5 && scrollDiff > 1) {
            ReactDOM__namespace.flushSync(() => onChange(d => d + scrollDiff));
          }
        }

        // [Firefox] Wait for the height change to have been applied.
        requestAnimationFrame(() => {
          prevScrollTopRef.current = el.scrollTop;
        });
      }
    }), [elements.floating, onChange, overflowRef, scrollRef]);
    return React__namespace.useMemo(() => enabled ? {
      floating
    } : {}, [enabled, floating]);
  }

  function isPointInPolygon(point, polygon) {
    const [x, y] = point;
    let isInside = false;
    const length = polygon.length;
    for (let i = 0, j = length - 1; i < length; j = i++) {
      const [xi, yi] = polygon[i] || [0, 0];
      const [xj, yj] = polygon[j] || [0, 0];
      const intersect = yi >= y !== yj >= y && x <= (xj - xi) * (y - yi) / (yj - yi) + xi;
      if (intersect) {
        isInside = !isInside;
      }
    }
    return isInside;
  }
  function isInside(point, rect) {
    return point[0] >= rect.x && point[0] <= rect.x + rect.width && point[1] >= rect.y && point[1] <= rect.y + rect.height;
  }
  /**
   * Generates a safe polygon area that the user can traverse without closing the
   * floating element once leaving the reference element.
   * @see https://floating-ui.com/docs/useHover#safepolygon
   */
  function safePolygon(options) {
    if (options === void 0) {
      options = {};
    }
    const {
      buffer = 0.5,
      blockPointerEvents = false,
      requireIntent = true
    } = options;
    let timeoutId;
    let hasLanded = false;
    let lastX = null;
    let lastY = null;
    let lastCursorTime = performance.now();
    function getCursorSpeed(x, y) {
      const currentTime = performance.now();
      const elapsedTime = currentTime - lastCursorTime;
      if (lastX === null || lastY === null || elapsedTime === 0) {
        lastX = x;
        lastY = y;
        lastCursorTime = currentTime;
        return null;
      }
      const deltaX = x - lastX;
      const deltaY = y - lastY;
      const distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY);
      const speed = distance / elapsedTime; // px / ms

      lastX = x;
      lastY = y;
      lastCursorTime = currentTime;
      return speed;
    }
    const fn = _ref => {
      let {
        x,
        y,
        placement,
        elements,
        onClose,
        nodeId,
        tree
      } = _ref;
      return function onMouseMove(event) {
        function close() {
          clearTimeout(timeoutId);
          onClose();
        }
        clearTimeout(timeoutId);
        if (!elements.domReference || !elements.floating || placement == null || x == null || y == null) {
          return;
        }
        const {
          clientX,
          clientY
        } = event;
        const clientPoint = [clientX, clientY];
        const target = getTarget(event);
        const isLeave = event.type === 'mouseleave';
        const isOverFloatingEl = contains(elements.floating, target);
        const isOverReferenceEl = contains(elements.domReference, target);
        const refRect = elements.domReference.getBoundingClientRect();
        const rect = elements.floating.getBoundingClientRect();
        const side = placement.split('-')[0];
        const cursorLeaveFromRight = x > rect.right - rect.width / 2;
        const cursorLeaveFromBottom = y > rect.bottom - rect.height / 2;
        const isOverReferenceRect = isInside(clientPoint, refRect);
        const isFloatingWider = rect.width > refRect.width;
        const isFloatingTaller = rect.height > refRect.height;
        const left = (isFloatingWider ? refRect : rect).left;
        const right = (isFloatingWider ? refRect : rect).right;
        const top = (isFloatingTaller ? refRect : rect).top;
        const bottom = (isFloatingTaller ? refRect : rect).bottom;
        if (isOverFloatingEl) {
          hasLanded = true;
          if (!isLeave) {
            return;
          }
        }
        if (isOverReferenceEl) {
          hasLanded = false;
        }
        if (isOverReferenceEl && !isLeave) {
          hasLanded = true;
          return;
        }

        // Prevent overlapping floating element from being stuck in an open-close
        // loop: https://github.com/floating-ui/floating-ui/issues/1910
        if (isLeave && isElement(event.relatedTarget) && contains(elements.floating, event.relatedTarget)) {
          return;
        }

        // If any nested child is open, abort.
        if (tree && getChildren(tree.nodesRef.current, nodeId).some(_ref2 => {
          let {
            context
          } = _ref2;
          return context == null ? void 0 : context.open;
        })) {
          return;
        }

        // If the pointer is leaving from the opposite side, the "buffer" logic
        // creates a point where the floating element remains open, but should be
        // ignored.
        // A constant of 1 handles floating point rounding errors.
        if (side === 'top' && y >= refRect.bottom - 1 || side === 'bottom' && y <= refRect.top + 1 || side === 'left' && x >= refRect.right - 1 || side === 'right' && x <= refRect.left + 1) {
          return close();
        }

        // Ignore when the cursor is within the rectangular trough between the
        // two elements. Since the triangle is created from the cursor point,
        // which can start beyond the ref element's edge, traversing back and
        // forth from the ref to the floating element can cause it to close. This
        // ensures it always remains open in that case.
        let rectPoly = [];
        switch (side) {
          case 'top':
            rectPoly = [[left, refRect.top + 1], [left, rect.bottom - 1], [right, rect.bottom - 1], [right, refRect.top + 1]];
            break;
          case 'bottom':
            rectPoly = [[left, rect.top + 1], [left, refRect.bottom - 1], [right, refRect.bottom - 1], [right, rect.top + 1]];
            break;
          case 'left':
            rectPoly = [[rect.right - 1, bottom], [rect.right - 1, top], [refRect.left + 1, top], [refRect.left + 1, bottom]];
            break;
          case 'right':
            rectPoly = [[refRect.right - 1, bottom], [refRect.right - 1, top], [rect.left + 1, top], [rect.left + 1, bottom]];
            break;
        }
        function getPolygon(_ref3) {
          let [x, y] = _ref3;
          switch (side) {
            case 'top':
              {
                const cursorPointOne = [isFloatingWider ? x + buffer / 2 : cursorLeaveFromRight ? x + buffer * 4 : x - buffer * 4, y + buffer + 1];
                const cursorPointTwo = [isFloatingWider ? x - buffer / 2 : cursorLeaveFromRight ? x + buffer * 4 : x - buffer * 4, y + buffer + 1];
                const commonPoints = [[rect.left, cursorLeaveFromRight ? rect.bottom - buffer : isFloatingWider ? rect.bottom - buffer : rect.top], [rect.right, cursorLeaveFromRight ? isFloatingWider ? rect.bottom - buffer : rect.top : rect.bottom - buffer]];
                return [cursorPointOne, cursorPointTwo, ...commonPoints];
              }
            case 'bottom':
              {
                const cursorPointOne = [isFloatingWider ? x + buffer / 2 : cursorLeaveFromRight ? x + buffer * 4 : x - buffer * 4, y - buffer];
                const cursorPointTwo = [isFloatingWider ? x - buffer / 2 : cursorLeaveFromRight ? x + buffer * 4 : x - buffer * 4, y - buffer];
                const commonPoints = [[rect.left, cursorLeaveFromRight ? rect.top + buffer : isFloatingWider ? rect.top + buffer : rect.bottom], [rect.right, cursorLeaveFromRight ? isFloatingWider ? rect.top + buffer : rect.bottom : rect.top + buffer]];
                return [cursorPointOne, cursorPointTwo, ...commonPoints];
              }
            case 'left':
              {
                const cursorPointOne = [x + buffer + 1, isFloatingTaller ? y + buffer / 2 : cursorLeaveFromBottom ? y + buffer * 4 : y - buffer * 4];
                const cursorPointTwo = [x + buffer + 1, isFloatingTaller ? y - buffer / 2 : cursorLeaveFromBottom ? y + buffer * 4 : y - buffer * 4];
                const commonPoints = [[cursorLeaveFromBottom ? rect.right - buffer : isFloatingTaller ? rect.right - buffer : rect.left, rect.top], [cursorLeaveFromBottom ? isFloatingTaller ? rect.right - buffer : rect.left : rect.right - buffer, rect.bottom]];
                return [...commonPoints, cursorPointOne, cursorPointTwo];
              }
            case 'right':
              {
                const cursorPointOne = [x - buffer, isFloatingTaller ? y + buffer / 2 : cursorLeaveFromBottom ? y + buffer * 4 : y - buffer * 4];
                const cursorPointTwo = [x - buffer, isFloatingTaller ? y - buffer / 2 : cursorLeaveFromBottom ? y + buffer * 4 : y - buffer * 4];
                const commonPoints = [[cursorLeaveFromBottom ? rect.left + buffer : isFloatingTaller ? rect.left + buffer : rect.right, rect.top], [cursorLeaveFromBottom ? isFloatingTaller ? rect.left + buffer : rect.right : rect.left + buffer, rect.bottom]];
                return [cursorPointOne, cursorPointTwo, ...commonPoints];
              }
          }
        }
        if (isPointInPolygon([clientX, clientY], rectPoly)) {
          return;
        }
        if (hasLanded && !isOverReferenceRect) {
          return close();
        }
        if (!isLeave && requireIntent) {
          const cursorSpeed = getCursorSpeed(event.clientX, event.clientY);
          const cursorSpeedThreshold = 0.1;
          if (cursorSpeed !== null && cursorSpeed < cursorSpeedThreshold) {
            return close();
          }
        }
        if (!isPointInPolygon([clientX, clientY], getPolygon([x, y]))) {
          close();
        } else if (!hasLanded && requireIntent) {
          timeoutId = window.setTimeout(close, 40);
        }
      };
    };
    fn.__options = {
      blockPointerEvents
    };
    return fn;
  }

  Object.defineProperty(exports, "arrow", {
    enumerable: true,
    get: function () { return reactDom.arrow; }
  });
  Object.defineProperty(exports, "autoPlacement", {
    enumerable: true,
    get: function () { return reactDom.autoPlacement; }
  });
  Object.defineProperty(exports, "autoUpdate", {
    enumerable: true,
    get: function () { return reactDom.autoUpdate; }
  });
  Object.defineProperty(exports, "computePosition", {
    enumerable: true,
    get: function () { return reactDom.computePosition; }
  });
  Object.defineProperty(exports, "detectOverflow", {
    enumerable: true,
    get: function () { return reactDom.detectOverflow; }
  });
  Object.defineProperty(exports, "flip", {
    enumerable: true,
    get: function () { return reactDom.flip; }
  });
  Object.defineProperty(exports, "getOverflowAncestors", {
    enumerable: true,
    get: function () { return reactDom.getOverflowAncestors; }
  });
  Object.defineProperty(exports, "hide", {
    enumerable: true,
    get: function () { return reactDom.hide; }
  });
  Object.defineProperty(exports, "inline", {
    enumerable: true,
    get: function () { return reactDom.inline; }
  });
  Object.defineProperty(exports, "limitShift", {
    enumerable: true,
    get: function () { return reactDom.limitShift; }
  });
  Object.defineProperty(exports, "offset", {
    enumerable: true,
    get: function () { return reactDom.offset; }
  });
  Object.defineProperty(exports, "platform", {
    enumerable: true,
    get: function () { return reactDom.platform; }
  });
  Object.defineProperty(exports, "shift", {
    enumerable: true,
    get: function () { return reactDom.shift; }
  });
  Object.defineProperty(exports, "size", {
    enumerable: true,
    get: function () { return reactDom.size; }
  });
  exports.Composite = Composite;
  exports.CompositeItem = CompositeItem;
  exports.FloatingArrow = FloatingArrow;
  exports.FloatingDelayGroup = FloatingDelayGroup;
  exports.FloatingFocusManager = FloatingFocusManager;
  exports.FloatingList = FloatingList;
  exports.FloatingNode = FloatingNode;
  exports.FloatingOverlay = FloatingOverlay;
  exports.FloatingPortal = FloatingPortal;
  exports.FloatingTree = FloatingTree;
  exports.inner = inner;
  exports.safePolygon = safePolygon;
  exports.useClick = useClick;
  exports.useClientPoint = useClientPoint;
  exports.useDelayGroup = useDelayGroup;
  exports.useDelayGroupContext = useDelayGroupContext;
  exports.useDismiss = useDismiss;
  exports.useFloating = useFloating;
  exports.useFloatingNodeId = useFloatingNodeId;
  exports.useFloatingParentNodeId = useFloatingParentNodeId;
  exports.useFloatingPortalNode = useFloatingPortalNode;
  exports.useFloatingRootContext = useFloatingRootContext;
  exports.useFloatingTree = useFloatingTree;
  exports.useFocus = useFocus;
  exports.useHover = useHover;
  exports.useId = useId;
  exports.useInnerOffset = useInnerOffset;
  exports.useInteractions = useInteractions;
  exports.useListItem = useListItem;
  exports.useListNavigation = useListNavigation;
  exports.useMergeRefs = useMergeRefs;
  exports.useRole = useRole;
  exports.useTransitionStatus = useTransitionStatus;
  exports.useTransitionStyles = useTransitionStyles;
  exports.useTypeahead = useTypeahead;

}));